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Realm Crafter Script Generator and Coder is a applacation that generates and codes scripts for Realm Crafter. It colors the script code. It also has a Online Script Library, Project viewer, MySQL database loader, and lots of script generators.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
Fast drawing library oriented to game developing, created using C# and assembler injected directly from the C# code. The best library for 2D gamming in .net. Incredible framerates with great quality.
This is the code used for CalebGo.com. CalebGo.com has been moved to be open source where anyone can contribute. CalebGo.com hopes to provide quality discussion forums and chat rooms. We hope to add games and other cool features to the list.
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C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
This code is another way to create SOA applications through HTTP. Can execute Database SPs, MSMQ, Assemblies, IronPython script and generates RSS, JSON, Web Service, Text or Excel file through HTTP. The system has authentication and logging support.
Dimenso is a library of numeric types for .Net and Java, that obey dimensional analysis and permit calculations with physical quantities. Due to the lack of C++ - like templates with numeric arguments, code generation is employed using Python.
Picsart Enterprise Background Removal API for Stunning eCommerce Visuals
Instantly remove the background from your images in just one click.
With our Remove Background API tool, you can access the transformative capabilities of automation , which will allow you to turn any photo asset into compelling product imagery. With elevated visuals quality on your digital platforms, you can captivate your audience, and therefore achieve higher engagement and sales.
The adventurE Development and Gaming Engine (Edge) is an utility to play and create adventures. Different types of adventures are available. For example text adventure, classic point'n'click adventure or some new, 3D adventre.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Pythoncode unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
MultiWorld Explorer is an environment for all web-based internet games. They idea behind it is to add missing functionality to the game interface by running custom JScript code. This could be performed by anyone who can deal with JavaScript code.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A collection of reusable software components written in Java, C# and Python including method invocation tracing, filtering and sorting, command line argument parsing/processing, delimited text file processing and application configuration file handling.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.