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Logger.NET is a logging framework which enables you to include code which contains logging information (like Entermethod, Exitmethod, variable values etc) to be logged.
For licensing questions, see license.txt in the releases
Db Object-er is a code generation program. It generates code for an application based on database contents. It also includes basic sample templates for generating each tier of an application.
COMBuilder is a VB6 app that will allow you to write all COM objects for working with databases. Also, the program will create forms to work with this objects. It is planned to create also c# and vb.net code.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
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A code generation utility that produces C# code implementing the DAAB V3 for specified tables. The intention is to provide full support for both Oracle and SQL Server. The utility will produce fully documented code and NUnit test classes.
Rane (Remote Asp.Net Execution(RPC.Net)) is a component library that help you to Execute Microsoft.Net Code at server through Asp.Net with Client Script (JScript best) . And the aim of Rane is to write scripting code most easily and directyly .
Add auto update ability to an exsiting software. Just use serveral lines of code, your software will has the live update function. And you can view the clients update status, create update package on the server side through a GUI program. Support C#/VC/V
This is add-on for Ms Visual C++ which find useful comments in workspace projects such as '// TODO:', '// TASK:', '// NOTE:' and make easy navigation on them. This can increase team perfomance greatly. Added Ms Visual C++ STL Debugging features...
Loosely coupled, extensible database access library written in C#. Allows direct database access over a relational vendor-independent data layer as well as automated persistence through O/R mapping containers that work upon the data layer themselves.
SharpGrid for spread-oriented data entry and reporting capabilities in business information systems. Entirely written with C# / GDI+ (.NET Framework SDK) and the SharpDevelop IDE. Please check code for improving the code-quality.
SkeletoNUnit automatically generates NUnit unit test skeletons for your .Net assemblies. Using reflection to probe the assembly for class definitions, test suites are easily made covering all methods and properties.
Karekol is a small convertor that turns code into coloured HTML. Use it and see your code on a colour printer or website near you. We start by supporting VB.NET and C# code, but support for others could be added later. Keywords: Pretty Print; VB2HTML
Software Studio is an Integrated Development Environment (IDE) for C#, Java, VB.Net, Aspx, C++, Html, Xml, Php, JavaScript, Tex with multi-language support,syntax higlighting,code folding,code completetion,refactoring support
An integrated NUnit test runner for Visual Studio .NET that allows for graphical display of test results, and easy navigation from results to sourcecode.
Extensible .NET Logger written in C#, w/ advanced message queuing allowing for complete asynchronous use (it won\\\'t stop your code). Core system is in place with simple text logging. Looking to add circular logging, multiple file spanning, and db log
This application is designed to build resource files and explore resources from PE files. You can edit resources visually, including dialogs, menus, bitmaps, string table, accelerators, version info...
Not C Sharp. Four goals: 1. Create a CSharp compiler written in C# and CUP Parser Generator. 2. Learn how to write a compiler. 3. Encourage compiler experimentation by anyone who is interested.
Adds comments after statements in a language that end a block of code. These comments can help a programmer find the end-block statement that matches a begin-block statement for ease of adding code outside those blocks.
sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.