Search Results for "whatsapp source code" - Page 5

Showing 1358 open source projects for "whatsapp source code"

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  • 1
    Morse Code Tools

    Morse Code Tools

    Translate RSS/Atom feeds & Files into Morse, send Morse from Key/Mouse

    Two programs: (1) MorseNews sends news from one or more RSS and Atom feeds as Morse code, and (2) MorseKeyer, an iambic/bug keyer with mouse & serial key/paddle. Both play CW or sounder audio with optional Rayleigh fading and static crashes, and drive external sounder, loop, or ham rig. See http://morse-rss-news.sourceforge.net/
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    Downloads: 31 This Week
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  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 4 This Week
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  • 3
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 3 This Week
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  • 4
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 3 This Week
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  • 5
    Elsa Workflows

    Elsa Workflows

    A .NET Standard 2.0 Workflows Library

    Build workflows in code using the Workflow Builder API or as data using JSON syntax. Or use the workflow designer to design executable workflows visually. Elsa comes with a reusable dashboard component to manage workflows and activities. Run workflows from within your application using simple to use APIs. Start or resume workflows manually, or automatically by invoking triggers. Make it your own by extending the set of activities with your own. Implementing custom activities allows for...
    Downloads: 0 This Week
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  • 6
    CodeBehind Framework

    CodeBehind Framework

    CodeBehind is a modern back-end framework under ASP.NET Core.

    CodeBehind is a modern back-end framework under ASP.NET Core. CodeBehind was developed by Elanat in 2023 and competes with Microsoft's default web frameworks (ASP.NET Core MVC and Razor Pages and Blazor). CodeBehind is an engineering masterpiece that simultaneously provides the possibility of development based on MVC, Model-View, Controller-View, only View, and Web-Forms. The type of structure and naming in CodeBehind is nostalgia and reminds me of former Microsoft Web-Forms. The aspx...
    Downloads: 0 This Week
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  • 7
    Design Patterns Library

    Design Patterns Library

    A comprehensive design patterns library implemented in C#

    A comprehensive design patterns library implemented in C#, which covers various design patterns from the most commonly used ones to the lesser-known ones. Get familiar with and learn design patterns through moderately realistic examples. In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn't a finished design that can be transformed directly into code. It is a description or template for how to...
    Downloads: 0 This Week
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  • 8
    SmartSql

    SmartSql

    SmartSql = MyBatis in C# + .NET Core+ Cache(Memory | Redis)

    SmartSql is a lightweight, high-performance ORM for .NET inspired by MyBatis. It provides a hybrid approach that separates SQL from application code while supporting dynamic queries, mapping, and caching. With XML or annotation-based configuration, SmartSql is designed to balance control and productivity for .NET developers.
    Downloads: 0 This Week
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  • 9
    Bot Framework SDK for .NET

    Bot Framework SDK for .NET

    Welcome to the Bot Framework SDK for .NET repository

    This repository contains code for the .NET version of the Microsoft Bot Framework SDK, which is part of the Microsoft Bot Framework - a comprehensive framework for building enterprise-grade conversational AI experiences. This SDK enables developers to model conversation and build sophisticated bot applications using .NET. SDKs for JavaScript, Python and Java (preview) are also available. To get started building bots using the SDK, see the Azure Bot Service Documentation.
    Downloads: 0 This Week
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  • 10
    vstest

    vstest

    Visual Studio Test Platform is the runner and engine that powers test

    The Visual Studio Test Platform is an open and extensible test platform that enables running tests, collect diagnostics data and report results. The Test Platform supports running tests written in various test frameworks, and using a pluggable adapter model. Based on user-choice, the desired test framework and its corresponding adapter can be acquired as a vsix or as NuGet package as the case may be. Adapters can be written in terms of a public API exposed by the Test Platform.
    Downloads: 0 This Week
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  • 11
    Cake

    Cake

    Cake (C# Make) is a cross platform build automation system

    Cake (C# Make) is a free and open-source cross-platform build automation system with a C# DSL for tasks such as compiling code, copying files and folders, running unit tests, compressing files, and building NuGet packages. Cake is built on top of the Roslyn compiler which enables you to write your build scripts in pure C# in either a standard console project, using Cake Frosting, or as Cake script using Cake .NET Tool.
    Downloads: 1 This Week
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  • 12
    .NET for Apache Spark

    .NET for Apache Spark

    A free, open-source, and cross-platform big data analytics framework

    .NET for Apache Spark provides high-performance APIs for using Apache Spark from C# and F#. With these .NET APIs, you can access the most popular Dataframe and SparkSQL aspects of Apache Spark, for working with structured data, and Spark Structured Streaming, for working with streaming data. .NET for Apache Spark is compliant with .NET Standard - a formal specification of .NET APIs that are common across .NET implementations. This means you can use .NET for Apache Spark anywhere you write...
    Downloads: 0 This Week
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  • 13
    MiniMax Skills

    MiniMax Skills

    Development skills for AI coding agents

    MiniMax skills is a modular system designed to provide structured development capabilities for AI coding agents, enabling them to perform complex engineering tasks with guided workflows and domain-specific knowledge. It defines a set of reusable “skills” that encapsulate best practices, architectural patterns, and step-by-step processes for building applications across multiple platforms. These skills can be integrated into AI tools to improve the quality and consistency of generated code,...
    Downloads: 1 This Week
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  • 14
    opencvsharp

    opencvsharp

    OpenCV wrapper for .NET

    OpenCV wrapper for .NET. Some Docker images are provided to use OpenCvSharp with AppEngine Flexible. The native binding (libOpenCvSharpExtern) is already built in the docker image and you don't need to worry about it. OpenCvSharp won't work on Unity and Xamarin platform. For Unity, please consider using OpenCV for Unity or some other solutions. OpenCvSharp does not support CUDA. If you want to use the CUDA features, you need to customize the native bindings yourself. Objects of classes, such...
    Downloads: 1 This Week
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  • 15
    Dapper

    Dapper

    A simple object mapper for .Net

    Dapper is an open-source object-relational mapping (ORM) library for .NET and .NET Core applications. The library allows developers quickly and easily access data from databases without the need to write tedious code. Dapper allows you to execute raw SQL queries, map the results to objects, and execute stored procedures, among other things. It is available as a NuGet package.
    Downloads: 1 This Week
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  • 16
    Handlebars.Net

    Handlebars.Net

    A real .NET Handlebars engine

    Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Handlebars.Net doesn't use a scripting engine to run a Javascript library - it compiles Handlebars templates directly to IL bytecode. It also mimics the JS library's API as closely as possible. Blistering-fast Handlebars.js templates in your .NET application....
    Downloads: 0 This Week
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  • 17
    CacheManager

    CacheManager

    CacheManager is an open source caching abstraction layer for .NET

    CacheManager is an open source caching framework for .NET written in C# and is available via NuGet. It supports various cache providers and implements many advanced features. A simple but very efficient implementation. This handle is faster than any other in most scenarios and works cross-platform. Two implementations are available, based on System.Runtime.Caching and based on the new Microsoft.Extensions.Caching.Memory package. Redis can be used as an extremely fast and reliable...
    Downloads: 1 This Week
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  • 18
    EventFlow

    EventFlow

    Async/await first CQRS+ES and DDD framework for .NET

    Async/await first CQRS+ES and DDD framework for .NET. Designed with sensible defaults and implementations that make it easy to create an example application. EventFlow uses interfaces for every part of its core, making it easy to replace or extend existing features with custom implementation. To get a more complete example of how EventFlow could be used, have a look at the shipping example found here in the code base. The example is based on the shipping example from the book "Domain-Driven...
    Downloads: 1 This Week
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  • 19
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g. C#, VB.NET, ...).
    Downloads: 0 This Week
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  • 20
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    Helix Toolkit is an open source 3D library that is licensed under the MIT license. The MIT license is very permissive and permits use in proprietary software. The library is based on .NET and is currently focusing on the WPF platform. The goal has been to make it easy to work with 3D in WPF, and also provide features that are not included in the standard WPF 3D visual model. Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of...
    Downloads: 1 This Week
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  • 21
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    ...It's written in C# running on .Net Core that is full cross-platform framework. C# is a enterprise-grade programming language which is widely used to code business logic in information management-related system.
    Downloads: 2 This Week
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  • 22
    emiT-C

    emiT-C

    A time travelling programming language

    ...You can kill variables, which destroys them permanantly- at least until you send another variable back in time to kill the variable doing the killing. This very quickly leads to a lot of confusion, with a constantly changing source code and the very easy possibility of creating a paradox or a time loop. Remember, the timeline doesnt reset when you go back, any changes made before will remain until you go back even further to stop them from happening.
    Downloads: 0 This Week
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  • 23
    Bing.NetCore

    Bing.NetCore

    Bing is a framework based on .net core 3.1

    Bing is a framework based on .net core 3.1, aiming to improve the development output capability of the team. It consists of commonly used public operation classes (tool classes, help classes), layered architecture base classes, third-party component packaging, third-party business interface packaging, etc. Bing is a .net coreplatform-based application framework designed to improve the development output capabilities of small teams. It consists of commonly used public operation classes (tool...
    Downloads: 0 This Week
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  • 24
    LibGit2Sharp

    LibGit2Sharp

    Git + .NET/Mono

    libgit2 is a portable, pure C implementation of the Git core methods provided as a re-entrant linkable library with a solid API, allowing you to write native speed custom Git applications in any language that supports C bindings. Linux, macOS, iOS, and Windows are fully tested and supported. Written in a well-supported subset of C99. Builds in GCC, Clang and MSVC. We use the libraries that are on your system, and you can opt-out of any dependencies. GPLv2 with a Linking Exception that lets...
    Downloads: 0 This Week
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  • 25
    Libplanet

    Libplanet

    Blockchain in C#/.NET for on-chain, decentralized gaming

    Libplanet is a .NET library for creating multiplayer online game in decentralized fashion, which means the whole gameplay occurs on a peer-to-peer network among equal nodes rather than an authorized central server. Under the hood, it incorporates many features (e.g., digital signature, BFT consensus, data replication) of a blockchain.
    Downloads: 0 This Week
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