Showing 897 open source projects for "frameworks"

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  • 1
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 1 This Week
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  • 2
    CacheManager

    CacheManager

    CacheManager is an open source caching abstraction layer for .NET

    CacheManager is an open source caching framework for .NET written in C# and is available via NuGet. It supports various cache providers and implements many advanced features. A simple but very efficient implementation. This handle is faster than any other in most scenarios and works cross-platform. Two implementations are available, based on System.Runtime.Caching and based on the new Microsoft.Extensions.Caching.Memory package. Redis can be used as an extremely fast and reliable...
    Downloads: 1 This Week
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  • 3
    SmartEnum

    SmartEnum

    A base class for creating strongly typed enum replacements in C#

    SmartEnum is a .NET library that provides a strongly typed alternative to traditional C# enums by allowing developers to create richer, object-oriented enumeration classes. Instead of being limited to primitive numeric values, SmartEnum enables enums to include behavior, validation, and additional properties while preserving type safety and readability. The library is widely used in domain-driven design scenarios where business concepts require more expressive modeling than standard enums...
    Downloads: 0 This Week
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  • 4
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
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    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    Simple and powerful Unity3d game workflow! Simple, efficient and highly industrialized commercial-grade unity3d workflow. The design concept of BDFramework is always: industrialization, assembly line, and specialization! Always be committed to creating an efficient commercial game workflow. Most of the functional development of BDFramework revolves around a whole workflow and is released in the form of Pipeline. It is also the same for the use of third-party libraries For in-depth...
    Downloads: 0 This Week
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  • 6
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
    Downloads: 0 This Week
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  • 7
    Nethereum

    Nethereum

    Ethereum .Net cross platform integration library

    Nethereum is the .Net integration library for Ethereum, simplifying the access and smart contract interaction with Ethereum nodes both public or permission like Geth, Parity or Quorum. Nethereum is developed targeting netstandard 1.1, netstandard 2.0, netcore 2.1, netcore 3.1, net451 and also as a portable library, hence it is compatible with all the operating systems (Windows, Linux, MacOS, Android, and OSX) and has been tested on cloud, mobile, desktop, Xbox, hololens and windows IoT....
    Downloads: 0 This Week
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  • 8
    FakeItEasy

    FakeItEasy

    The easy mocking library for .NET

    A .Net dynamic fake framework for creating all types of fake objects, mocks, stubs etc. Easier semantics, all fake objects are just that, fakes. Usage determines whether they're mocks or stubs. Context-aware fluent interface guides the developer. Easy to use and compatible with both C# and VB.Net. Every faked instance looks and feels like an instance of the faked type. Helpful exception messages identify where a test went wrong. Raising events from faked objects. Explicit assertions, stated...
    Downloads: 0 This Week
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  • 9
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system. You need to store the rules based on the...
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  • 10
    OpenIddict

    OpenIddict

    Versatile OpenID Connect stack for ASP.NET Core and Microsoft.Owin

    OpenIddict aims at providing a versatile solution to implement OpenID Connect client, server and token validation support in any ASP.NET Core 2.1 (and higher) application. ASP.NET 4.6.1 (and higher) applications are also fully supported thanks to a native Microsoft.Owin 4.2 integration. Developers looking for a simple and turnkey solution are strongly encouraged to use OrchardCore and its OpenID module, which is based on OpenIddict, comes with sensible defaults and offers a built-in...
    Downloads: 0 This Week
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  • 11
    Clean Architecture Solution Template

    Clean Architecture Solution Template

    Clean Architecture Solution Template for .NET 6

    This is a solution template for creating a Single Page App (SPA) with Angular and ASP.NET Core following the principles of Clean Architecture. Create a new project based on this template by clicking the above Use this template button or by installing and running the associated NuGet package (see Getting Started for full details). The template is configured to use an in-memory database by default. This ensures that all users will be able to run the solution without needing to set up...
    Downloads: 0 This Week
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  • 12
    Clean Architecture

    Clean Architecture

    Clean Architecture Solution Template

    A starting point for Clean Architecture with ASP.NET Core. Clean Architecture is just the latest in a series of names for the same loosely-coupled, dependency-inverted architecture. You will also find it named hexagonal, ports-and-adapters, or onion architecture. This architecture is used in the DDD Fundamentals course by Steve Smith and Julie Lerman. Contact Steve's company, NimblePros, for Clean Architecture or DDD training and/or implementation assistance for your team. After installing...
    Downloads: 0 This Week
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  • 13
    CSLA .NET

    CSLA .NET

    A home for your business logic in any .NET application

    CSLA .NET is a software development framework that helps you build a reusable, maintainable object-oriented business layer for your app. Created by Rockford Lhotka, this framework reduces the cost of building and maintaining applications. The framework enables developers to leverage the power of object-oriented design as the basis for creating powerful applications. Business objects based on CSLA automatically gain many advanced features that simplify the creation of Windows, web, service,...
    Downloads: 0 This Week
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  • 14
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 15
    Orchard Core

    Orchard Core

    Open-source modular and multi-tenant application framework

    Open-source, modular, multi-tenant application framework and CMS for ASP.NET Core. Orchard Core is a redevelopment of Orchard CMS on ASP.NET Core. Orchard Core consists of two different targets, Orchard Core Framework, an application framework for building modular, multi-tenant applications on ASP.NET Core, and Orchard Core CMS, a web content management system (CMS) built on top of the Orchard Core Framework. It’s important to note the differences between the framework and the CMS. Some...
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  • 16
    Flyleaf

    Flyleaf

    Media Player .NET Library for WinUI 3/ WPF/WinForms

    ...It is designed to deliver smooth playback for high-resolution content, including 4K and HDR video. The framework includes a customizable player interface and supports integration into desktop applications built with WPF or other .NET UI frameworks. Flyleaf offers features such as subtitle rendering, audio track selection, and playback controls for a complete media experience. It also includes advanced buffering and synchronization mechanisms to ensure stable playback under varying conditions. The architecture is modular, allowing developers to extend functionality or integrate custom components. ...
    Downloads: 6 This Week
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  • 17
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 18
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default. If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance...
    Downloads: 0 This Week
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  • 19
    NSubstitute

    NSubstitute

    A friendly substitute for .NET mocking libraries

    NSubstitute is designed for Arrange-Act-Assert (AAA) testing, so you just need to arrange how it should work, then assert it received the calls you expected once you're done. Because you've got more important code to write than whether you need a mock or a stub. It is an attempt to satisfy our craving for a mocking library with a succinct syntax that helps us keep the focus on the intention of our tests, rather than on the configuration of our test doubles. We've tried to make the most...
    Downloads: 0 This Week
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  • 20
    CommandLineUtils

    CommandLineUtils

    Command line parsing and utilities for .NET

    CommandLineUtils is a library that helps developers implement command line applications in .NET. The primary goal of the library is to assist with parsing command line arguments and executing the correct commands related to those arguments. The library also provides various other utilities such as input helpers. This project helps you create command line applications using .NET. It simplifies parsing arguments provided on the command line, validating user inputs, and generating help text....
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  • 21
    EventFlow

    EventFlow

    Async/await first CQRS+ES and DDD framework for .NET

    Async/await first CQRS+ES and DDD framework for .NET. Designed with sensible defaults and implementations that make it easy to create an example application. EventFlow uses interfaces for every part of its core, making it easy to replace or extend existing features with custom implementation. To get a more complete example of how EventFlow could be used, have a look at the shipping example found here in the code base. The example is based on the shipping example from the book "Domain-Driven...
    Downloads: 0 This Week
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  • 22
    PeachPie

    PeachPie

    PeachPie, the PHP compiler and runtime for .NET and .NET Core

    PeachPie is a modern PHP compiler based on the Microsoft Roslyn compiler platform and drawing from our popular Phalanger project. It allows PHP to be executed within the .NET framework, thereby opening the door for PHP developers into the world of .NET – and vice versa. Build, debug, profile, and diagnose your code in the family of .NET tools, including Visual Studio and VS Code. Seamlessly port your legacy PHP code to the modern, cross-platform, lightning-fast .NET Core. Leverage the best...
    Downloads: 0 This Week
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  • 23
    Akavache

    Akavache

    An asynchronous, persistent key-value store

    An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data that expires. Downloading and storing remote data from the internet while still keeping the UI responsive is a task that nearly every modern application needs to do. However, many applications that don't take the consideration of caching into the design from the start often end up with inconsistent,...
    Downloads: 0 This Week
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  • 24
    CppSharp

    CppSharp

    Tools and libraries to glue C/C++ APIs to high-level languages

    CppSharp is a tool and set of libraries that facilitates the usage of native C/C++ code with the .NET ecosystem. It consumes C/C++ header and library files and generates the necessary glue code to surface the native API as a managed API. Such an API can be used to consume an existing native library in your managed code or add managed scripting support to a native codebase. The supported target languages at present are C# and C++/CLI. It can also be used as a library to parse native code into...
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  • 25
    MoreLINQ

    MoreLINQ

    Extensions to LINQ to Objects

    MoreLINQ can be used in one of two ways. The simplest is to just import the MoreLinq namespace and all extension methods become instantly available for you to use on the types they extend (typically some instantiation of IEnumerable<T>). In some very rare instances, however, doing so can cause conflicts with other libraries you may be using that incidentally also extend the same type with an identically named method and signature. This happened with MoreLINQ, for example, when Microsoft .NET...
    Downloads: 0 This Week
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