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Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
80% is a .NET based engine using OpenTK. The version presented here generates a random island-landscape upon startup, and supports frustum culling & quadtrees.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
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The RoE engine is a Managed DirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
PowerShell open source cross-platform reimplementation. Works on Windows, WinMobile, WinCE, Mac, Linux, Solaris, etc... Provides a rich shell environment for wide veriety of operating systems as well as to provide a hostable scripting engine.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Cloud Web Browser is a web browser which uses Microsoft's Trident engine to render websites. It has features like:
- Tabs
- Bookmarks
- Parental Control System
- Language support
- Theme support
etc.
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The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
"Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
A core framework based on .net technology to provide extended functionalities upon the standard .net framework. - Generic ORM engine (based on Emit) - High performance Cache impl - Lite Reflection.Emit framework - Collection Framework (proposed)
CubeMon is an application to display public game servers from Cube-Engine based games like Cube, AssaultCube and Sauerbraten. It shows some useful server information and lets you join a game directly. A plugin interface allows additional games and UI's.
Content management system (CMS) written in ASP.NET .NET 2.0 C# with Microsoft MS SQL Server 2005 as the backend. This CMS also uses FreeTextBox as the RAD editor and AspxLab web controls. It also uses DotLucene.Net as the search engine.
MultiTank is a 2D network 'Tank'-game that uses a 3D environment, but the view would be 2D looking down at the tanks on the ground. The goal is to kill other tanks by firing rockets at them.
This is a DBMS which uses XML as Database Storage. Its simple yet powerful. Can export/Import Databases to/from Other Database Systems or Files (XML/SQL/Text). It have a limited SQL execution capability with few commands of its own.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
A framework to help you build ASP.NET web applications happily and rapidly in the modern style (with the use of ORM, MVC, two-way databinding UI components, etc); Support NHibernate ORM and DotLucene search engine.
A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.