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Open source design and implementation of various instrumentation controls (gauges, buttons, etc).
Usable as free alternative to proprietary payware components.
agorum core is the Document Management System (DMS) with the drive-interface. It allows access to the stored documents with a network share. It offers a wide range of DMS-Functionality:Search,Versioning,Archive,Workflow,... See http://www.agorum.com
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
emartiMath is software for learning arithmetic. Full audio-visual and multimedia features have been built into the program to make learning the basics of arithmetic an enjoyable learning experience for children.
A random number generator based on data from human interface devices. A trayicon that provides access to the generated data in various data ouput formats: Guids, Passwords, Files etc. Future goal is build-in P2P exchange of gathered data.
The Openstreetmap client can be used to access the map data of the Openstreetmap project without using a browser. The user can browse the maps, save the maps on his local PC.
This project provides a framework upon which a Silverlight user interface can be created. It provides control navigation, pop-up windows, data-bound controls, and some basic user controls. The framework is XAML-driven and coded in C#.
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Heilong provides two Chinese-English dictionary tools. One is a simple dictionary app that lookups up pinyin, English and hanzi, and also transliterates hanzi into pinyin. The second is an IE plugin that performs quick dictionary lookup from web pages.
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
Multimedia property handlers for Windows Vista. Allows users to tag AVIs (and eventually PNGs, WAVs, etc.) with XMP metadata from the Vista shell. Properties will be indexed and available using Vista search.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
fUploadr is an application written in C# (under Microsoft .NET environment) using Flickr.NET APIs. It is simple. It is plain. It uploads all "image" files present in a folder to flickr at a single click of a button.
.NET Assemblies that integrate and expands on various advanced solutions for DataBinding, Reflection, UI Wrapping and more. Fuel your .NET applications with RAD techniques and ready-to-use code that picks up where the .NET framework left off.
wincss is a css component for winform to support UI design and code separating like css for web,it base a configuration library "maxco",all change of UI can use configuration file after coding/compling and does not need to change all of application cod
This project aims to provide libraries in a few languages which allow for NORAD general perturbation element sets to be used in calculating the position and velocity of space objects.
"Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
An alternative to use when writing a Thesis. Thesistant organizes references, generates Bibliographies, has an equation editor, scratch paper, Spell Check, Find/Replace, a customizable interface, allows you to save as a PDF and much much more...
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.