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Simulates a Student's Situation as She Survives Software School, SYS University. Inspired by System Shock 2, Set on a college campus instead of a SpaceShip. !Scary. Stays true to the !!Shock Spirit. Don't think you're Safe just because you pressed 'S
RNGSHARP is an easy to extend C# library for generating generic objects with a specific probability or random numbers from a wide variety of distributions. Library provides mix distributions system and a way to set output accuracy.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
FS Assistant is an interactive Flight Simulator "Co-Pilot" system. This software will allow pilots to enhance their flight simulator experience, and make it as realistic as ever.
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
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This project intends to be a simulation of a system that controls the internals of a real casino. The different devices that conform this system, use bluetooth to interact.
ESys.NET is a new system-level modeling and simulation environment. It takes advantages of .NET capabilities such as introspection, multi lingual model definition,... It allows more easily the creation of external tools (ex: verification, debugger, ...)
SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
Modeling and Simulation or Real-time Execution of Discrete Event System Specification (DEVS) that is invented by Dr. Zeigler who is a professor of ECE Dept., of the University of Arizona. Implementatation is done in Microsoft C-# langauges.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
LFS.Live is a tool to work with the InSim system of the Live for Speed - Online racing simulator and features an environment that triggers events upon incoming data which makes it possible for every single feature to act upon the data just arrived.
A turn-based artificial selection simulation in C# for Windows (may be ported to Linux later).
Players will buy and breed horses to race or sell over a number of game years. The breeding process will make use of an accurate gene inheritance system.
Software to create and interact with an artificial universe of arbitrary size. Players will be able to navigate and interact with each other as well as other, artificial AI players within this universe.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.