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True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
QASL (Quality Assurance Scripting Language) is an open source, easy to use tool aimed towards both technical and non-technical users that provides a simple method for creating automated web application test scripts.
i-PUT is an implementation PCD ACM profile proposed by the IHE (Integrating the Healthcare Enterprise). This profile describes a way to integrate the alarms generated by Patient Care Devices (PCD) using HL7.
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Funkit is a .NET/Mono library written in C# filled with portable “pre-coded” functions, methods, classes, and other goodies to make your programming life easier and develop faster.
A collection of utilities and libraries which provide access to commonly needed functions with emphasis on database abstraction and GIS programmability.
Open HL7 is an IDE where users can load HL7 Messages.
They can edit the existing HL7 Messages and system shall automatically suggest errors in their HL7 Messages.
System supports HL7 v2.x and v3.x.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
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bbv.Common.Mobile is a hybrid porting of bbv.Common library which contains components and functionalities including: (a)synchronous notification component with thread switching, enum based state machine, programmatic context based rule engine. For docu
A complete engine and toolkit to create simple 2D games, harnessing the power of XNA.
To work on Zune, Xbox and PC, every single tool that is needed is provided.
ControlMaster is a collection of light-weight controls library and toolkit written in c#. The goal is to provide a set of cookie-cutter web UI controls for any ECMA based .NET framework, features include AJAX style UI, plugins, and many many more.
Replication framework for offline data syncronization. Requires minimal schema additions (particularly only the timestamp column for each super table). Built with maximum flexibility and performance in mind. Check coming project overview for more details
This is a third year computer science project.
A software system for simulating and animating Reinforcement Learning (RL) algorithms mainly for modular robots.
RAPPTOR is a development framework for building complex browser-based applications. Modular system consisting of program libraries. Programming environment: C#; Modules can include JavaScript. Database access via Linq. Support for AJAX.
Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
CZEBOX is a referral Open Source implementation of ISDS DataBoxes (http://datoveschranky.info/), eGovernment messaging system founded by Ministry of Interior Czech Republic and Czech Post.
Task scheduling service written completely in managed C#. The service can be linked into other projects (DLL) or installed as a stand-alone Windows service (EXE), and is able of executing tasks written in any .NET language.