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The Brain Game Library is a project I started in order to create a library fully focused on creating board and card games instead of real-time games. Some of the libraries are also likely to be used in rogue-likes and RPG's.
Update: This tool is now useless as EverQuestt II is now free to play.
EverQuest2 Utilities is a collection of plugins and applications that will aid in manipulating the EverQuest2 game assets.
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ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
A virtual network-ready game table for 4th edition Dungeons and Dragons, which reads character and monster files from the dnd Insider tools (Character Builder and Adventure Tools)
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
Tile-based, multi-platform RPG framework with easy-to-use interface, custom tile, music, sound, and scripting support. Implemented in C# for .Net and Mono.
Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
80% is a .NET based engine using OpenTK. The version presented here generates a random island-landscape upon startup, and supports frustum culling & quadtrees.
Stats tracking for the Warcraft3 custom map "DotA Allstars". The system will record well behaving players and enable casual players to have balanced games while they still keep all power over their games. The system is similar to the original dotArank.
OpenUO is an Opensource community for the development of Ultima Online emulators, primarily focusing on Ultima Offline eXperiment 3, an OpenSource UO emulator allowing for single or online/LAN play of your own shard.
Hallow[Online] is an open source 2D MMORPG written in C# using the following wrappers: Irrlicht.NET (rendering), irrKlang.NET (sound/not open source), MySQL Connector, and various libraries that are packaged with the .NET framework!
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
GoFourth is a tool for managing character information for the 4th Edition of the Dungeons & Dragons RPG system. Currently, functionality is limited to formatting character powers. More complete character sheet management will hopefully be added later.