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A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
PostPoacher is an ASP.NET based web application aimed to simplify finding the people who know the information posted. In addition to the retention of posted content it will support saving external content from sources such as NNTP, RSS, and Wiki.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
The project is aimed at providing Unified Design and Development Platform (UDDP). The extendible architecture can provide plugin support for any programming language, editor, tool, test environment, web/application server.
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DBOM is a .Net class library that provides a database object model API and a set of interfaces representing DML statements. The class library supports standard SQL-92 syntax and includes implementations that provide access to Oracle and MS-SQL via ODBC.
This project is a .NET implementation of the JavaSpace API along with the some examples using spaces. The software was written using the JavaSpace specification and not any other implementation. Persistence is provided via Bamboo Prevalence.
RandService is a Web Service which supplies pseudo- or true- random numbers through JAX-RPC API. Any random number generators can be used behind this Web Service.
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nPlanner is a dotNet based application used to manage and monitor Extreme Programming (XP) based projects. Similar in scope to XPlanner (a similar tool also hosted on SF.net) it allows developers, and customers to contribute to and review XP based proje
CIOP is the project which allows to connect [Web]Applications to each other by simple Common Information Objects and to exchange the data between Information Systems.
S.O.D.A. is a an object API to communicate with databases.
The current specification is focussed on queries.
Goals are: type safety, object reuse, minimum string use, programming language independance.
The goal of the Win32 NET project is to create a complete low-level wrapper for the Win32 API so that it can be accessed from programming languages such as C# and Visual Basic .NET.
ATWRAP is a project to provide a .net compatable api for easy programming access of the TurtleBeach Audiotron Digital Media Player that will work with all .NET languages.
Update March 2014: If I can find my old Audiotron, I may update codebase from VB.Net to C#.
Some say necessity is the mother of invention. Well, they're wrong. The lack of quality free software is the mother of invention. squishyFORUMS is an object oriented class library (API) for weblogs, forums, bulletin boards and the like.
User Story.NET is a tracker and manager for Extreme Programming Projects. It tracks the User Story or User Stories of a project. It is currently written in ASP.NET / C# on a Microsoft SQL server.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
The API is a WSDL based web-service used to get public information about the Prosper Marketplace. It allows ad-hoc, real-time querying of the marketplace so you can develop rich, powerful tools for bidding, listing and portfolio analysis.
WG API Sharp is a library which should help people using .Net/C# to interact with WarGaming API.
For the moment the main target is to cover all methods exposed related to World of Tanks, but in the future(when I'm fully happy with it) I will extend it to support the rest too.