Showing 27 open source projects for "sdl basic"

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  • 1

    octave-joystick

    Basic matlab-like api for reading a joystick in GNU Octave

    Basic matlab-like api for reading a joystick in GNU Octave. It uses SDL 1 or 2 to provide the joysick functionality
    Downloads: 0 This Week
    Last Update:
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  • 2
    SpaceAttack!

    SpaceAttack!

    Shoot the other ship down!

    As a red and blue ship, shoot down your opponent with similarly colored missiles.
    Downloads: 0 This Week
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  • 3
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 27 This Week
    Last Update:
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  • 4
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 1 This Week
    Last Update:
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  • 5
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Lightbringer (Rhye's Quest) Engine

    Lightbringer (Rhye's Quest) Engine

    A roguelike game engine/editor

    This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset...
    Downloads: 0 This Week
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  • 7

    Frost Roguelike

    Learn how to make rls hard way

    My project to learn some basic RPG and RL mechanic and some useful awesome tricks ( to make BETTA GAEMS!11) Use SDL and SDL_Image. To run the compiled game you'll need graphics you'll find in bin archive in downloads.
    Downloads: 0 This Week
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  • 8

    Debian Unstable/testing alpha.

    Pre-Alpha Console distro for high performance Linux computing.

    Basic Debian INTEL/AMD HPC console/desktop multi purpose. Linux for software devs/QA and thin laboratory clusters. MIC hardware, NUMA and live network memory and full IPv6 are supported. Final alpha release features: ======== * Usb image * General debian repos * VM optimizations * Hugepages by default * CGROUPs optimized by default * ALSA * Latest Debugging / Baremetal kernels * Full Haswell and MIC support in test * Full optimized python support * Full...
    Downloads: 0 This Week
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  • 9
    The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
    Downloads: 0 This Week
    Last Update:
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  • 10

    Open TeamPlay

    An OpenSource (C# .NET) TeamPlay Environment.

    An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions. - Encryption: May incorporate up to 9.99% U.S.-origin parts or components. Officially Supported Operating Systems: -...
    Downloads: 2 This Week
    Last Update:
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  • 11
    Sudoku SDL

    Sudoku SDL

    A sudoku game built using SDL

    This is a basic sudoku game and is my first ever SDL project. I've tried to include all of the necessary features and by all means improve it, modify it (especially the graphics) - Any questions contact me at scottmcgregor05@gmail.com
    Downloads: 0 This Week
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  • 12
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 13
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 12 This Week
    Last Update:
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  • 14
    BallRunner

    BallRunner

    A tiny arcade game

    BallRunner is a little and simple arcade game in which you control a ball and you have to pick another ball without being reached by a third ball.
    Downloads: 0 This Week
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  • 15
    Evolute
    Evolute is a basic defence game, in which you have to keep the enemy off, but with added experience and skill system which makes the game rather unique.
    Downloads: 0 This Week
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  • 16
    A Blitz Basic PC rendition of "Gravity Force II" and "Gravity Power" for the Amiga. Requires DirectX7+ and a friend. Currently being rewritten (see svn) in c++ for SDL/psp platforms.
    Downloads: 0 This Week
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  • 17
    A basic image resizing library for SDL: resize images with high quality output suitable for prerendered images. Comes in both plain C and C++ versions. Should compile and run on all platforms. Please read the header file for instructions on use!
    Downloads: 2 This Week
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  • 18
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 19
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 20
    An educational 3D game, developed at CERN for its 50th anniversary exhibition. Basic GRID concepts such as Resource Broker and Replica Manager are visualized. Written from scratch with minimal dependencies (SDL, openGL), runs both on Windows and Linux.
    Downloads: 0 This Week
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  • 21
    This is collection of projects led by Dantarion. They will include utilities for managing Stepmania Installations, Addons for the PHP/MySQL CMS DragonflyCMS, and basic games written in C++ with SDL.
    Downloads: 0 This Week
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  • 22
    GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
    Downloads: 0 This Week
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  • 23
    Legion: A basic military strategy game meant to be easy and simple to play. While the orginal board game centered around individual battles, the computerized version of the game will be expanding to include an entire campaign with several factions.
    Downloads: 0 This Week
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  • 24
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
    Last Update:
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  • 25
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 0 This Week
    Last Update:
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