Showing 77 open source projects for "prototype"

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  • 1
    MusicPlayer2

    MusicPlayer2

    Audio player that can play common audio formats

    MusicPlayer2 is a simple music-player application (or prototype) implemented in — presumably — a web or desktop environment, intended to give users a clean, functional interface for managing and playing audio files. The project likely implements basic playlist management, playback controls (play, pause, skip), and possibly UI features to browse or organize music. Because many smaller music-player projects aim for simplicity, MusicPlayer2 may focus on providing a lightweight, minimal-dependency audio player compared to larger, heavy multimedia suites. ...
    Downloads: 7 This Week
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  • 2
    Mozc Devices

    Mozc Devices

    Circuit diagrams and firmware source code for Gboard DIY keyboards

    mozc-devices is an open source collection of circuit diagrams, firmware, and technical documentation for a series of experimental and often humorous Gboard and Google Japanese Input hardware keyboards, many of which were originally released as April Fools’ projects by Google Japan. Each subproject in the repository corresponds to a unique input device prototype, including versions such as the Drum Set, Morse Code, Patapata, Magic Hand, Piropiro, Physical Flick, Puchi Puchi, Nazoru, Mageru, Yunomi, Bar, Caps, Double Sided, and Dial editions. These devices creatively reinterpret how users can interact with Japanese text input, blending humor, engineering, and physical computing. The repository serves as an archive of the schematics, firmware, and PCB designs for these inventive input mechanisms, with many projects including promotional videos and technical references.
    Downloads: 2 This Week
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  • 3
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    ...Determinism and reproducibility are first-class goals, which is critical for benchmarking agents and comparing algorithms. Thanks to its speed and modular design, Habitat-Sim is widely used to prototype embodied agents, train at scale, and evaluate in standardized environments with consistent metrics.
    Downloads: 2 This Week
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  • 4
    MIVisionX

    MIVisionX

    Set of comprehensive computer vision & machine intelligence libraries

    MIVisionX toolkit is a set of comprehensive computer vision and machine intelligence libraries, utilities, and applications bundled into a single toolkit. AMD MIVisionX delivers highly optimized open-source implementation of the Khronos OpenVX™ and OpenVX™ Extensions along with Convolution Neural Net Model Compiler & Optimizer supporting ONNX, and Khronos NNEF™ exchange formats. The toolkit allows for rapid prototyping and deployment of optimized computer vision and machine learning...
    Downloads: 0 This Week
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  • 5
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    MuJoCo MPC (MJPC) is an advanced interactive framework for real-time model predictive control (MPC) built on top of the MuJoCo physics engine, developed by Google DeepMind. It allows researchers and roboticists to design, visualize, and execute complex control tasks for simulated or real robotic systems. MJPC integrates a high-performance GUI and multiple predictive control algorithms, including iLQG, gradient descent, and Predictive Sampling — a competitive, derivative-free method that...
    Downloads: 2 This Week
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  • 6

    Tour of Generations: Killacai

    A collection of games representing each gaming generation.

    A museum collection of games in the Killacai series representing each gaming generation. Go on a wonderful tour to relive the nostalgia of playing video games in each gaming generation, from the 1st in the 1970s, all the way to the eighth in the 2010s, with a simple ninth gen Vampire Survivor clone thrown in as an added bonus.
    Downloads: 0 This Week
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  • 7
    RobBX

    RobBX

    RobBX - is a powerfull DIY Arduino constructor based from IQBX

    RobBX - is a first in the world DIY Arduino constructor based from IQBX. Difference from prototype, RobBX has complete conception witch includes: a complete STL 3D-models with OpenSCAD sources; a special schemes and electronics connections; and powerfull Arduino firmware for ESP32 based on WiFi AP Server, connection to it from mobile device give a controller, programmable from IDE (on Blockly). Robb - is a low cost constructor, but it powerful for STEAM education.
    Downloads: 0 This Week
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  • 8

    Polish to English translation aid

    Polish to English translation aid. Automatic dictionary presentation.

    Program displays morphological analysis and English word equivalents to enable a reader with little knowledge of Polish besides grammatical principles to read or translate Polish text. The program is in a prototype stage. The present mode of use is to take a Polish text and annotate with word by word morphological analysis and English equivalents for each possible Polish lemma. This produces a bulky plain-text document. In order to edit it the document is embedded in an html file with javascript display and editing functions. In this way a growing library of Polish texts with inbuilt translatiion assistance could be produced. ...
    Downloads: 0 This Week
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  • 9
    Bareflank Hypervisor

    Bareflank Hypervisor

    lightweight hypervisor SDK written in C++

    The Bareflank Hypervisor is an open source hypervisor Software Development Toolkit (SDK) for Rust and C++, led by Assured Information Security, Inc. (AIS), that provides the tools needed to rapidly prototype and create your own hypervisor on 64bit versions of Intel and AMD (ARMv8 CPUs, RISC-V and PowerPC also planned). The Bareflank SDK is intended for instructional/research purposes as it only provides enough virtualization support to start/stop a hypervisor. Bareflank can also be used as the foundation to create your own, fully functional hypervisor as it uses the MIT license, and includes 100% unit test coverage and compliance for AUTOSAR. ...
    Downloads: 6 This Week
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  • 10
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. Optional higan game folder support (standard game ROM files are also fully supported!).
    Downloads: 2 This Week
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  • 11
    Prototype-based embedded interpreter for C++.
    Downloads: 0 This Week
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  • 12

    anything_prototype

    prototype for a std::map based store any type "database"

    using std::map and unique_ptr plus some template magic to build a kind of in memory database to store any kind of type with an ID(key), also using some minimal RTTI of C++ to access a Element of type A as type B. the Result is a storage backend which enables to read n write everything with the same 2 commands - or 3 in the special case of the seperated "Array" Interface
    Downloads: 0 This Week
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  • 13
    SIVIC
    SIVIC is an open-source, standards-based software framework and application suite for processing and visualization of DICOM MR Spectroscopy data. Through the use of DICOM, SIVIC aims to facilitate the application of MRS in medical imaging studies.
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    Downloads: 1 This Week
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  • 14

    Selfdisposable_SLL

    simple Prototype of an self disposeable Single linked List

    simple prototype Code for a self disposeable Single linked List with utilization of std::unique_ptr as pointers between single linked list elements, which results in automated freeing of allocated memory when the list gets out of scope... works quite nicely :-)
    Downloads: 0 This Week
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  • 15
    The Edge Machine Learning library

    The Edge Machine Learning library

    Machine learning algorithms for edge devices

    Machine learning models for edge devices need to have a small footprint in terms of storage, prediction latency, and energy. One instance of where such models are desirable is resource-scarce devices and sensors in the Internet of Things (IoT) setting. Making real-time predictions locally on IoT devices without connecting to the cloud requires models that fit in a few kilobytes.These algorithms can train models for classical supervised learning problems with memory requirements that are...
    Downloads: 0 This Week
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  • 16

    MSU's Sparse Fourier Repository

    The Home of DMSFT, AAFFT, GFFT, and MSFFT.

    A collection of sparse Fourier transform codes developed by faculty at MSU. Currently codes for four different prototype sparse FFTs are here: 1.) DMSFT, implemented by Ruochuan Zhang. This is a fast, stable, noise robust, and *fully discrete* improvement on the ideas in GFFT below. It is THE BEST sparse FFT around!!! If you're looking for AAFFT, try this out first. 2.) AAFFT, implemented by Mark Iwen in 2008. This code is easy to use, and documented well, but not implemented very efficiently. ...
    Downloads: 0 This Week
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  • 17
    Evita is a prototype system for the exploration of terascale dataset by using a a wavelet-based representational scheme allowing ranked access to macroscopic data features.
    Downloads: 0 This Week
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  • 18

    ViennaTS

    The Vienna Topography Simulator

    ...The model support includes but is not limited to silicon etching in SF6/O2 and HBr/O2 plasmas, silicon dioxide etching in CF4 plasma, anisotropic wet etching of silicon, CFx polymer deposition on silicon, as well as several adaptable deposition models. ViennaTS is currently in a prototype state; the development is done on GitHub: https://github.com/viennats/viennats-dev
    Downloads: 1 This Week
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  • 19
    MD PnP | OpenICE

    MD PnP | OpenICE

    Open Source Integrated Clinical Environment

    As of 2015-06-23, this project may now be found at http://www.github.com/mdpnp/mdpnp. A prototype reference implementation of the standard for the Integrated Clinical Environment (ASTM F2761-2009)
    Downloads: 0 This Week
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  • 20
    ISSIGraph

    ISSIGraph

    Experimental surface editor prototype

    A cross-platform software tool for editing NURBS and Bezier surfaces in OpenGL, providing a new and easy modelling technique. Built-in 3D basic editor schema with all custom and professional functionalities through wxWidgets.
    Downloads: 0 This Week
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  • 21
    NG-CloudMS

    NG-CloudMS

    Next Gen Cloud Management System (NG-CloudMS)

    Next Gen Cloud Management System (NG-CloudMS) is a new web based end-to-end OCX management tool that is distributed by Opt/Net under GNU Public License (GPL). This prototype provides near real-time visibility of the networks and cloud infrastructures and interconnected computing and data storage resources. It therefore can assist the operators with visualisation and localization of the causes of potential incidents.
    Downloads: 0 This Week
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  • 22
    World Builder Toolkit - a C++ library for creating 3d world useful for creating a custom level editor, game prototype and more.
    Downloads: 0 This Week
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  • 23
    dlvhex is a prototype solver for HEX-programs which integrate Answer-Set Programs with higher-order reasoning and external computation sources. It comes with a full-fledged plug-in framework for rapid extension development.
    Downloads: 2 This Week
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  • 24
    ...The system comprises source code written in C++. The primary flight display has been migrated to using CANaerospace as the data feed for the system. This is currently being tested using a prototype AHRS and EDU for a lycoming engine. The code is written to use a Lawicel CANUSB interface for the data feed and is working on Windows and Windows CE although only a target project for Windows is provided due to the licening issues around Windows CE. We are working on a port to the Linux platform. www.kotuku.aero is the commercial sponsor of the project
    Downloads: 0 This Week
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  • 25
    Oficina Framework

    Oficina Framework

    Multiplatform Framework for 2D Indie Games

    Oficina is a multiplatform Framework for 2D Indie Games, developed by Lucas Vieira for Gongly Entretenimento Digital, using the language C++ and the libraries Simple DirectMedia Layer 2.0 and OpenGL. This software is a prototype, specially used in benchmark tests.
    Downloads: 0 This Week
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