Lossless Scaling Frame Generation on Linux
Free game engine for development of desktop, mobile, and web games
ESPHome is a system to control your ESP8266/ESP32
lua dev plugin for unreal engine 4 or 5
nsync is a C library that exports various synchronization primitives
Command & Conquer: Remastered Collection
The game engine for everyone
Xbox 360 Emulator Research Project
fheroes2 is a recreation of Heroes of Might and Magic II game engine
Makes Linux applications self-contained by copying in the libraries
Unsupervised text tokenizer for Neural Network-based text generation
Cross-platform 2D and 3D game engine with modular architecture
An open source re-implementation of Chris Sawyer's Locomotion
Public malware techniques used in the wild: Virtual Machine, Emulation
KTH algorithm competition template library
A lightweight game server framework implemented with Actor Model
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Cocos simplifies game creation and distribution with Cocos Creator
A high-performance distributed file system
An FHE compiler for C++
Multi-platform 2D and 3D game engine
Collection of various algorithms in mathematics, machine learning
Cross-platform, customizable ML solutions
Pipy is a programmable proxy for the cloud, edge and IoT
Datalog variant for tool designers crafting analyses in Horn clauses