Showing 257 open source projects for "linux socket thread"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 0 This Week
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  • 2
    OpenThread

    OpenThread

    OpenThread released by Google is a thread networking protocol

    OpenThread released by Google is...Thread Certified Component an open-source implementation of the Thread networking protocol. Google Nest has released OpenThread to make the technology used in Nest products more broadly available to developers to accelerate the development of products for the connected home. OS and platform agnostic, with a narrow platform abstraction layer and a small memory footprint, making it highly portable. It supports both system-on-chip (SoC) and network...
    Downloads: 5 This Week
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  • 3
    cocoyaxi

    cocoyaxi

    A go-style coroutine library in C++11 and more

    ...It contains a series of high-quality base components, such as a go-style coroutine, coroutine-based network programming framework, command line, and config file parser, high-performance log library, unit testing framework, JSON library, etc. co has implemented a go-style coroutine, which has the following features. Multi-thread scheduling, the default number of threads is the number of system CPU cores. Shared stack, coroutines in the same thread share several stacks (the default size is 1MB), and the memory usage is low. Simple test on Linux shows that 10 millions of coroutines only take 2.8G of memory (for reference only). There is a flat relationship between coroutines, and new coroutines can be created from anywhere (including in coroutines). ...
    Downloads: 1 This Week
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  • 4
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. ...
    Downloads: 9 This Week
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  • 5
    better-sqlite3

    better-sqlite3

    The fastest and simplest library for SQLite3 in Node.js

    The fastest and simplest library for SQLite3 in Node.js. Full transaction support. High performance, efficiency, and safety. Easy-to-use synchronous API (better concurrency than an asynchronous API... yes, you read that correctly). Support for user-defined functions, aggregates, virtual tables, and extensions. 64-bit integers (invisible until you need them). Worker thread support (for large/slow queries). Help this project stay strong! better-sqlite3 is used by thousands of developers and...
    Downloads: 33 This Week
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  • 6
    lockfree

    lockfree

    A collection of lock-free data structures written in standard C++11

    lockfree is a collection of lock-free data structures written in standard C++11 and suitable for all platforms - from deeply embedded to HPC. Lock-free data structures are data structures that are thread and interrupt-safe for concurrent use without having to use mutual exclusion mechanisms. They are most useful for inter-process communication and often scale much better than lock-based structures with the number of operations and threads.
    Downloads: 4 This Week
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  • 7
    Coost

    Coost

    A tiny boost library in C++11

    coost is an elegant and efficient cross-platform C++ base library. Its goal is to create a sword of C++ to make C++ programming easy and enjoyable. Coost, co for short, is like boost, but more lightweight, the static library built on Linux or Mac is only about 1MB in size. log supports two types of logs: one is level log, which is divided into 5 levels: debug, info, warning, error, and fatal, printing a fatal log will terminate the program; the other is topic log, logs are grouped by topic...
    Downloads: 1 This Week
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  • 8
    zibaldone

    zibaldone

    c++/java library for thread support and other useful stuff

    Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities With zibaldone you can easily: developing a c++ or java multithread application connecting a thread to a socket connecting a thread to a serial port triggering an event to a timeout on a thread Note: zibaldone offers an identical interface both for linux and windows. ...
    Downloads: 0 This Week
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  • 9
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    nsync is a portable C library that provides a collection of advanced synchronization primitives designed to facilitate safe and efficient multithreaded programming. It offers reader-writer locks, condition variables, run-once initialization, waitable counters, and waitable bits for coordination and cancellation between threads. Unlike traditional pthreads-based synchronization, nsync introduces conditional critical sections, allowing developers to wait for arbitrary conditions without...
    Downloads: 6 This Week
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  • 10
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 12 This Week
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  • 11
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 7 This Week
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  • 12
    Marl

    Marl

    A hybrid thread / fiber task scheduler written in C++ 11

    marl is a lightweight C++ job system that schedules tasks on a pool of worker threads and runs them using cooperative fibers for high throughput. By decoupling “tasks” from OS threads, it minimizes context switches and lets workloads with fine-grained synchronization scale efficiently. The API is intentionally small—post tasks, wait on fences, and express dependencies—so you can retrofit it into existing engines without adopting a heavyweight framework. Under the hood, fibers allow tasks to...
    Downloads: 0 This Week
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  • 13
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on. We actively develop Codon...
    Downloads: 12 This Week
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  • 14
    tt-metal

    tt-metal

    TT-NN operator library, and TT-Metalium low level kernel programming

    tt-metal, also referred to in its documentation as TT-Metalium, is Tenstorrent’s low-level software development kit for programming applications on Tenstorrent AI accelerators. The project is designed for developers who need direct access to the company’s Tensix processor architecture, exposing a programming model that is closer to hardware control than high-level inference frameworks. Instead of following a traditional GPU model centered on massive thread parallelism, the platform is built...
    Downloads: 49 This Week
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  • 15
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 17 This Week
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  • 16
    Hotspot

    Hotspot

    The Linux perf GUI for performance analysis

    This project is a KDAB R&D effort to create a standalone GUI for performance data. As the first goal, we want to provide a UI like KCachegrind around Linux perf. Looking ahead, we intend to support various other performance data formats under this umbrella. The main feature of the hotspot is visualizing a perf.data file graphically. The timeline allows filtering the results by time, process, or thread. The data views will update accordingly. You can also launch perf from the hotspot, to profile a newly started application, or to attach to an already running process(es). ...
    Downloads: 9 This Week
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  • 17
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 4 This Week
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  • 18
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 5 This Week
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  • 19
    ccls

    ccls

    C/C++/ObjC language server supporting cross references & hierarchies

    C/C++/ObjC language server supporting cross-references, hierarchies, completion, and semantic highlighting. It has a global view of the code base and supports a lot of cross-reference features, see wiki/FAQ. It starts indexing the whole project (including subprojects if exist) parallelly when you open the first file, while the main thread can serve requests before the indexing is complete. Saving files will incrementally update the index. Hierarchies, call (caller/callee) hierarchy,...
    Downloads: 7 This Week
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  • 20
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 9 This Week
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  • 21
    Swoole

    Swoole

    Coroutine-based concurrency library for PHP

    Build high-performance, scalable, concurrent TCP, UDP, Unix Socket, HTTP, WebSocket services with PHP and easy to use coroutine, fiber API. Write your next scalable async application server with PHP coroutine and PHP fiber API. Compared with other async programming frameworks or softwares such as Nginx, Tornado, Node.js, Swoole has the built-in PHP coroutine, fiber and async support, multiple threads I/O modules.
    Downloads: 6 This Week
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  • 22
    Pedalboard

    Pedalboard

    A Python library for audio

    pedalboard is a Python library for working with audio: reading, writing, rendering, adding effects, and more. It supports the most popular audio file formats and a number of common audio effects out of the box and also allows the use of VST3® and Audio Unit formats for loading third-party software instruments and effects. pedalboard was built by Spotify’s Audio Intelligence Lab to enable using studio-quality audio effects from within Python and TensorFlow. Internally at Spotify, pedalboard...
    Downloads: 7 This Week
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  • 23
    doctest

    doctest

    Fastest feature-rich C++11/14/17/20 single-header testing framework

    doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code thanks to a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and...
    Downloads: 10 This Week
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  • 24
    re2

    re2

    Alternative to backtracking regular expression engines

    RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library. This is the source code repository for RE2, a regular expression library. There is a fair amount of documentation (including code snippets) in the re2.h header file. Unless otherwise noted, the RE2 source files are distributed under the BSD-style license found in the LICENSE file. In POSIX mode, RE2 accepts standard POSIX (egrep) syntax...
    Downloads: 4 This Week
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  • 25
    libdatachannel

    libdatachannel

    C/C++ WebRTC network library featuring Data Channels, Media Transport

    libdatachannel is a C++ library that implements WebRTC DataChannels and ICE transports, enabling peer-to-peer communication without relying on media components. It is ideal for developers who want efficient, low-latency P2P communication for data transmission in IoT, multiplayer games, decentralized apps, or custom signaling architectures. Built for performance and minimalism, it allows fine-grained control over STUN, TURN, DTLS, and SCTP layers, with a clean and modern C++ interface.
    Downloads: 0 This Week
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