SwiftShader is a high-performance CPU-based implementation
Floating window used to display current network speed, CPU & memory
C++ and Python support for the CUDA Quantum programming model
A tool for converting Xbox 360 shaders to HLSL
HeavyDB (formerly MapD/OmniSciDB)
An open-source tool for managing and modifying hardware ID
High-speed Large Language Model Serving for Local Deployment
Run Local LLMs on Any Device. Open-source
Xbox 360 Emulator Research Project
TT-NN operator library, and TT-Metalium low level kernel programming
C++ implementation of ChatGLM-6B & ChatGLM2-6B & ChatGLM3 & GLM4(V)
Run Nintendo Switch homebrew & games on your Android device
OptiScaler bridges upscaling/frame gen across GPUs
The easiest way to stream with the native resolution of your client
Kotlin Multiplatform bindings to Skia
Math library using HLSL syntax with multiplatform SIMD support
UCCL is an efficient communication library for GPUs
lightweight, standalone C++ inference engine for Google's Gemma models
Official inference framework for 1-bit LLMs
A high-performance, zero-overhead, extensible Python compiler
A image/comic viewer application for Windows, Mac and Linux
ArrayFire, a general purpose GPU library
QVAC Fabric: cross-platform LLM inference and fine-tuning
Accelerated libraries for quantum-classical computing built on CUDA-Q
FlashMLA: Efficient Multi-head Latent Attention Kernels