Showing 43 open source projects for "gdi game kit"

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  • 1
    TX Library

    TX Library

    TX Library is a tiny graphics library for Win32 written in C++.

    TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://storage.ded32.net.ru/Lib/TX/TXUpdate/Doc/HTML.ru, http://ded32.net.ru/news/2011-04-03-58, http://ded32.net.ru.
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    Downloads: 22 This Week
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  • 2
    Shamus

    Shamus

    Shamus remake.

    Our attempt to remake Shamus, a labyrinth game released in 1984 by Synapse. The sprites were redrawn based on the original, sprite editors, levels, scripts and the game itself were made. They planned to finish by the 20th anniversary, but as a result they abandoned it. Source codes for everything listed in the kit. In turn, the authors of Shamus relied on Berzerk from Stern Electronics, Atari and Western Technologies (Vectrex), released in 1980, as well as the continuation of Frenzy from...
    Downloads: 0 This Week
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  • 3
    CDX is a free GDK (Game Development Kit) which is comprised of a set of C++ wrapper classes for writing Windows games.
    Downloads: 2 This Week
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  • 4
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    .... The whole Game Development Kit is suitable for teaching 2D game programming. The end goal of this project is to have a common gaming platform for Windows, GNU/Linux, Mac OS, including mobile platforms like Android where any newbie can learn how to make his game/animation etc. A lot of work has been made and a lot more is to be done. It might need to hire programmers to make an engine for Android, and Mac OS, then some in-house testers for stability among these platform
    Downloads: 2 This Week
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  • 5
    GEK (Game Excelleration Kit) is a game engine focused on providing interactive 3D simulations.
    Downloads: 0 This Week
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  • 6
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 2 This Week
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  • 7
    EDK - Extensible Development Kit
    A multiplataform development kit 2D for Linux G++ and Windows MinGW. features: 2D render with OpenGL. Clock and FPS control. Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https://github.com/Edimartin/edk...
    Downloads: 0 This Week
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  • 8

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 9
    Skyline Level Creator

    Skyline Level Creator

    Level Creator for the Skyline Game Development System

    This is a Level Creator for the Skyline Game Development System (http://www.chi-ad.com/Skyline/SDN/). It is written in C++ using Qt 5.3. Most of the setup files are xml based and there will be examples showing how to use models from both http://arteria3d.myshopify.com/ and http://www.3dmodels-textures.com/ Obviously, to view the completed Level in the Skyline Engine, you will need Skyline and the relevant models. The models used have been from the Sci-Fi Pack from Arteria3D, and the Dungeon...
    Downloads: 0 This Week
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    Create state-of-the-art conversational agents with Google AI

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  • 10

    Sexy Scripting Language

    An s-expression scripting language for highly demanding video games

    Four years working for Crytek, a leading video game developer, I came to understand the need for a high-performance scripting language optimized for C++ interfaces, 3D geometry and capable of handling thousands of AI entities without garbage collection bottlenecks. Nothing existed that ticked all the boxes I needed. Ergo, Sexy was borne out of necessity. My intent was to make the ultimate language for 21st century game engines. Sexy is a strongly-typed object-oriented imperative language...
    Downloads: 0 This Week
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  • 11

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps...
    Downloads: 3 This Week
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  • 12
    Wildflower

    Wildflower

    A game development kit for Sifteo Cubes.

    Wildflower is a game development kit for Sifteo Cubes. The Wildflower editor provides a user friendly interface for creating 2D adventure games that run on Sifteo Cubes. The editor is designed for speed and simplicity so creating worlds is fast and running your game is as simple as clicking a button. There is a fun example game with plenty of ideas to get you started. Wildflower can be used to make games without any programming knowledge, but it's also open source software so programmers can...
    Downloads: 0 This Week
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  • 13

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 1 This Week
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  • 14
    Project Moon
    Miniature platform based on the Arduino platform with the KS0108 screen, and peripherals.
    Downloads: 0 This Week
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  • 15

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and reports...
    Downloads: 0 This Week
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  • 16
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    What is NanoEngine technology? NanoEngine technology is the 3D Engine of building 3D world at a subatomic level. A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high...
    Downloads: 0 This Week
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  • 17
    XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
    Downloads: 0 This Week
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  • 18
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
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  • 19
    All In A Day's Work
    Strafing Pawns are currently developing a singleplayer game using the Unreal Development Kit (UDK).
    Downloads: 0 This Week
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  • 20
    CrossGDK is an OpenSource Crossplatform Game Development Kit for C++. On the supported operating systems we use the native APIs to gain highest performance. CrossGDK is based on OpenGL and OpenAL. The main purpose is the creation of modern 3D games.
    Downloads: 0 This Week
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  • 21
    Simple Windows action game with a secondary goal of creating a responsive game only using Windows GDI
    Downloads: 0 This Week
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  • 22
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 23
    Library for specific use (using SFML).
    Downloads: 0 This Week
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  • 24
    Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
    Downloads: 1 This Week
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  • 25
    ClanLib
    Welcome to ClanLib, a multi-platform game development library. ClanLib is a medium level development kit. At its lowest level, it provides a platform independent (as much as that is possible in C++) way of dealing with display, sound, input and such.
    Downloads: 0 This Week
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