Showing 5 open source projects for "doom 64 wad"

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    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 5 This Week
    Last Update:
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  • 2

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 1 This Week
    Last Update:
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  • 3
    XWadEd is a graphical editor of wad files used by classic Doom engine games (Doom, Doom II, Heretic, Hexen Strife).
    Downloads: 0 This Week
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  • 4
    Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
    Downloads: 0 This Week
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  • 5
    Doom Absolution DS is a port of Doom 64 Absolution to the Nintendo DS platform.
    Downloads: 0 This Week
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