Showing 150 open source projects for "delphi runtime code"

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  • 1
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    ...In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly what the "Runtime" parts of NativeScript are responsible for. The Android Runtime may be thought of as "The Bridge" between the JavaScript and Android worlds. A NativeScript application for Android is a standard native package (apk) that besides the JavaScript files embeds the runtime as well.
    Downloads: 0 This Week
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  • 2
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations. The runtime mostly preserves Lua 5.1 API, so existing bindings should be more or less compatible with a few caveats. Luau is used by Roblox game developers to write game code, as well as by Roblox engineers to implement large parts of the user-facing application code as well as portions of the editor (Roblox Studio) as plugins. ...
    Downloads: 42 This Week
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  • 3
    AsmJit

    AsmJit

    Low-latency machine code generation

    ...It is commonly used in applications such as emulators, compilers, and high-performance computing systems where runtime optimization is essential. asmjit emphasizes low latency and efficiency, ensuring that generated code executes quickly without significant overhead. Its modular design allows developers to integrate it into various systems with minimal friction. Overall, asmjit bridges the gap between high-level programming and low-level execution by enabling efficient runtime code generation.
    Downloads: 0 This Week
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  • 4
    workerd

    workerd

    The JavaScript / Wasm runtime that powers Cloudflare Workers

    workerd is the server runtime that powers Cloudflare Workers — a modern, standards-aligned JavaScript and WebAssembly execution environment that can be run outside of Cloudflare’s global edge network as a standalone server or proxy. Designed to host serverless applications written to the Workers platform API (including fetch() and Web standard libraries), workerd enables developers to self-host edge-style workloads in local data centers or development environments, or to test Workers code offline before deploying to the cloud. ...
    Downloads: 20 This Week
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  • 5
    miniblink49

    miniblink49

    Lighter, faster browser kernel of blink to integrate HTML UI in apps

    miniblink is an open source, one file, small browser widget based on chromium. By using C interface, you can create a browser with just some line code. miniblink is an open source, single-file, and currently the smallest known chromium-based browser control. Through its exported pure C interface, a browser control can be created in a few lines of code. C++, C#, Delphi and other language calls (support C++, C#, Delphi language to call). Embedded Nodejs, support electron (with Nodejs, can run electron). ...
    Downloads: 4 This Week
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  • 6
    gVisor

    gVisor

    Application Kernel for Containers

    ...Unlike traditional virtual machines or lightweight syscall filters, gVisor follows a third approach that offers many of the security benefits of virtualization while maintaining the speed, resource efficiency, and flexibility of containers. Its key runtime, runsc, integrates seamlessly with container ecosystems such as Docker and Kubernetes, making it easy to deploy sandboxed workloads using familiar tools. By intercepting and safely handling syscalls from applications, gVisor reduces the attack surface of the host kernel, mitigating risks associated with running untrusted or potentially malicious code in containerized environments.
    Downloads: 40 This Week
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  • 7
    WasmEdge

    WasmEdge

    Extensible WebAssembly runtime for cloud native applications

    ...The runtime offers isolation and protection for operating system resources (e.g., file system, sockets, environment variables, processes) and memory space. The most important use case for WasmEdge is to safely execute user-defined or community-contributed code as plug-ins in a software product (e.g., SaaS, software-defined vehicles, edge nodes, or even blockchain nodes).
    Downloads: 1 This Week
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  • 8
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower latency, and better integration with modern hardware and operating systems. ...
    Downloads: 13 This Week
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  • 9
    whisper.cpp

    whisper.cpp

    Port of OpenAI's Whisper model in C/C++

    whisper.cpp is a lightweight, C/C++ reimplementation of OpenAI’s Whisper automatic speech recognition (ASR) model—designed for efficient, standalone transcription without external dependencies. The entire high-level implementation of the model is contained in whisper.h and whisper.cpp. The rest of the code is part of the ggml machine learning library. The command downloads the base.en model converted to custom ggml format and runs the inference on all .wav samples in the folder samples....
    Downloads: 594 This Week
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  • 10
    Cap'n Proto

    Cap'n Proto

    Serialization/RPC system - core tools and C++ library

    ...It is designed as a binary data interchange format that can replace JSON, Protocol Buffers, or similar schema-based formats in performance-sensitive systems. The project uses schemas to define structured data and interfaces, then generates code for working with those messages efficiently. Its RPC model is capability-based, which makes it suitable for distributed systems that need object-style communication across processes or machines. The repository contains the main compiler, C++ runtime, KJ library components, tests, style guidance, release tooling, and development branches. ...
    Downloads: 0 This Week
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  • 11
    Google Highway

    Google Highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    Google Highway is a high-performance C++ library designed to provide portable SIMD (Single Instruction, Multiple Data) vectorization across multiple CPU architectures while maintaining predictable and efficient behavior. It abstracts low-level vector intrinsics into a consistent API that maps closely to hardware instructions, allowing developers to write high-performance code without relying heavily on compiler auto-vectorization. Highway enables the same source code to run across different platforms and instruction sets, including architectures with scalable vector lengths, which are not known at compile time. This portability is achieved through dynamic or static dispatch mechanisms that select the best available instruction set at runtime or compile time. ...
    Downloads: 0 This Week
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  • 12
    Proxy

    Proxy

    Proxy: Next Generation Polymorphism in C++

    For decades, object-based virtual tables have been a de facto implementation of runtime polymorphism in many (compiled) programming languages. There are many drawbacks in this mechanism, including life management (because each object may have a different size and ownership) and reflection (because it is hard to balance between usability and memory allocation). To workaround these drawbacks, some languages like Java or C# choose to sacrifice performance by introducing GC to facilitate lifetime management, and JIT-compile the source code at runtime to generate full metadata. ...
    Downloads: 1 This Week
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  • 13
    Torch-TensorRT

    Torch-TensorRT

    PyTorch/TorchScript/FX compiler for NVIDIA GPUs using TensorRT

    Torch-TensorRT is a compiler for PyTorch/TorchScript, targeting NVIDIA GPUs via NVIDIA’s TensorRT Deep Learning Optimizer and Runtime. Unlike PyTorch’s Just-In-Time (JIT) compiler, Torch-TensorRT is an Ahead-of-Time (AOT) compiler, meaning that before you deploy your TorchScript code, you go through an explicit compile step to convert a standard TorchScript program into a module targeting a TensorRT engine. Torch-TensorRT operates as a PyTorch extension and compiles modules that integrate into the JIT runtime seamlessly. ...
    Downloads: 4 This Week
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  • 14
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux for ACM/ICPC and NOIP training, with easy installation. Open source OJ system. HUSTOJ is free software under the GPL. (Only the original part of the code, which uses components from other open-source projects, please follow the agreement of the original component.) Because the web terminal/database/judgment machine are all packaged in the same image and cannot be extended, it is not recommended to use this image for distributed judgment. In addition, please do not use the SHM file system in Docker, it will be unable to mount due to insufficient memory space The sandbox environment causes inexplicable runtime errors. ...
    Downloads: 9 This Week
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  • 15
    DeepGEMM

    DeepGEMM

    Clean and efficient FP8 GEMM kernels with fine-grained scaling

    DeepGEMM is a specialized CUDA library for efficient, high-performance general matrix multiplication (GEMM) operations, with particular focus on low-precision formats such as FP8 (and experimental support for BF16). The library is designed to work cleanly and simply, avoiding overly templated or heavily abstracted code, while still delivering performance that rivals expert-tuned libraries. It supports both standard and “grouped” GEMMs, which is useful for architectures like Mixture of Experts (MoE) that require segmented matrix multiplications. One distinguishing aspect is that DeepGEMM compiles its kernels at runtime (via a lightweight Just-In-Time (JIT) module), so users don’t need to precompile CUDA kernels before installation. ...
    Downloads: 0 This Week
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  • 16
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title. As the new Steam Play is still in Beta, it is recommended that you opt into the...
    Downloads: 64 This Week
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  • 17
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 1 This Week
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  • 18
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on.
    Downloads: 1 This Week
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  • 19
    Beef Programming Language

    Beef Programming Language

    Beef Programming Language

    ...The IDE supports productivity features such as autocomplete, fix-its, reformatting, refactoring tools, type inspection, hot compilation, and a built-in profiler. Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting the debuggability of the rest of the application. Beef can detect memory leaks in real-time. As with most safety features in Beef, this can be turned off in Release builds for performance-critical applications. The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping).
    Downloads: 0 This Week
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  • 20
    NVTX (NVIDIA Tools Extension Library)

    NVTX (NVIDIA Tools Extension Library)

    C-based Application Programming Interface (API)

    NVTX (NVIDIA Tools Extension) is a cross-platform API designed to annotate source code with rich metadata that can be consumed by developer profiling and debugging tools. It allows developers to insert markers, ranges, and events directly into their applications, providing contextual insight into how code executes on CPUs and GPUs. These annotations are visualized in tools such as NVIDIA Nsight Systems and Nsight Compute, enabling developers to identify performance bottlenecks, track...
    Downloads: 0 This Week
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  • 21
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 0 This Week
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  • 22
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 1 This Week
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  • 23
    CTranslate2

    CTranslate2

    Fast inference engine for Transformer models

    CTranslate2 is a C++ and Python library for efficient inference with Transformer models. The project implements a custom runtime that applies many performance optimization techniques such as weights quantization, layers fusion, batch reordering, etc., to accelerate and reduce the memory usage of Transformer models on CPU and GPU. The execution is significantly faster and requires less resources than general-purpose deep learning frameworks on supported models and tasks thanks to many...
    Downloads: 27 This Week
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  • 24
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    Emscripten is a complete open-source compiler toolchain that transforms C, C++, and other LLVM-based source code into WebAssembly (and JavaScript), enabling native‑like applications to run in web browsers, Node.js, and other Wasm environments. While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten...
    Downloads: 2 This Week
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  • 25
    GraphQL for .NET

    GraphQL for .NET

    This is an implementation of Facebook's GraphQL in .NET

    GraphQL is a query language for your API, and a server-side runtime for executing queries by using a type system you define for your data. GraphQL isn't tied to any specific database or storage engine and is instead backed by your existing code and data. A GraphQL service is created by defining types and fields on those types, then providing functions for each field on each type. All packages generated from this repository come with embedded pdb and support Source Link. ...
    Downloads: 1 This Week
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