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Neural Network for physicists. A flexible code in which the user has high control of the network parameters. The code provides a chi^2 cost function. The code accepts user-defined cost function and neuron activation functions.
Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
RF Diagnostics Simulation for Accelerators is a simulation code for beam position monitors, phase pick-ups etc in particle accelerators based on libRfDsp signal processing library. svn co https://rfdsa.svn.sourceforge.net/svnroot/rfdsa/trunk rfdsa
This is the open sourcecode of Agarwal's Directshow MDAPI filter. Using this filter, you can add support for MDAPI (Multidec API) plugins, typically used in DVB related software, to any DirectShow applications very easily.
The CVR-Lib (Computer Vision and Robotics Library) is a C++ object oriented library for computer vision. It provides lots of functionality to solve mathematical problems, many image processing and analysis algorithms, classification tools, and much more.
Please try libpinyin and ibus-libpinyin instead, as libpinyin continues novel-pinyin development and re-writes most of the code.
A Simplified Chinese Sentence-Based Pinyin Input Method Engine Based On Markov Model.
A system for playing chess with a computer player using a real chess board. An experiment in learning the techniques of Computer Vision and having fun in the process.
OCR c++ library of computer optical recognition methods. In library: contour recognition; contour vectorisation; matrix letters feature recognition; web based GUI; assembler core on SS3 instruction; xml support; detect page rotation and segmentation;
A suite of source and binary programs to test the capabilities of code analysis tools. A reference implementation of x86 binary analysis in C# is also included.
QuickOrder is:
- restaurants software
- pizza restaurant software
- restaurant pos software
- software for restaurants
- restaurant reservations software
- restaurant point of sale
- restaurant computer systems
A simple windows .exe/.dll packer. (Compresses code section and your compiled binaries waste less space) Almost whole codes written in pure C and very minimal also understandable (which makes modifying very easy; like debugger traps, encryption etc.)
Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.
The KlassModeler is a cross platform tool for visually creating C++ classes and class relationships. It generates attractive header files as well as HTML Documentation. An intuitive user interface makes it easy to work with large, complex models.
It was my freshman C++ class project it's written in C++ it's a simple 2D car racing game now I put it on the web, maybe someone will find the sourcecode interesting and helpful.
Multi Terminal Spaceship Simulator - This project aims to create a multi player simulation of a space ship, in which each individual computer emulates a specific terminal on the spaceship.
C++ library for interacting with Devantech / Robot Electronics SD84 USB multi-I/O device. OS X / Darwin + Linux are target platforms, but only serial code should require porting for others. SD84 site: http://www.robot-electronics.co.uk/htm/sd84tech.htm
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
GraphCAD is a pseudo 3D Computer Aided Design (CAD) program to modeling dinamic and static objects, basics on graph theory. GraphCAD may be used as GIS, Medical Disgnostic, Engineering, Education and Mathematical modeling tool.
This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
Projectile motion is a GUI based program that calculates various parameters of projectile motion based on initial velocity and height.
It also plots the path of the projectile and can also find the location (x,y) as a function of time and vice versa.