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This is a simple IRC multithread class, support hook on source, destination, irc commands or, messages .. After include these files in your project, you can connect to an irc server and bind some fonctions in 3 lines of code
MiniCppUnit another C++ port of the famous JUnit framework for unit testing.
Unlike CppUnit, MiniCppUnit follows a minimalistic aproach: The basic features are the same but in only bout 500 lines of code! No library instalation is needed, etc.
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Pas2Dox is a pre-processor addon for the Doxygen documentation generator. This allows the production of advanced documentation from Delphi/Kylix. sourcecode.
This is a very basic network framework. It makes the creation of client/server aplications very easy. In order to have a functional application you must write very litle code.
RTL makes developing integrations using Remedy's C API much easier and less error prone. Integrations using RTL have as much an 80% reduction in code, are much simpler, and in most cases have better performance. http://rtl.sourceforge.net/doc/index.html
CCCC is a tool which analyzes C++ and Java files and generates a report
on various metrics of the code. Metrics supported include lines of code, McCabe's
complexity and metrics proposed by Chidamber&Kemerer and Henry&Kafura.
Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
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This project is no longer being actively maintained (it hasn't been worked on since around late 2006.
I am leaving what code is available.
If you wish to take over this project ...
Please send me a message on my profile
or email me at WilliamDeRieux@gmail.com.
You can also contact me on twitter: https://twitter.com/Neoh4x0r
and Google+: https://plus.google.com/+WilliamLDeRieuxIV/posts
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This Project's Purpose is...
MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
OpenFlower is a free and open source CFD code (for Linux and Windows) mainly intended to solve the turbulent incompressible Navier-Stokes equations with a LES approach. It can deal with arbitrary complex 3D geometries with its finite volume approach.
Data Links is a wxWidgets application to generate wrappers for the wxWidgets ODBC classes. The goal of this project is to create an application that makes writing database driven wxWidgets applications easier and faster.
An extendible Motorola 6800 emulator and IDE. You can implement and add additional devices, configure the address space by using definition files, write and assemble code, debug your program using the debugger, export and import S-Record files and more.
The ADFC code is a computational fluid dynamics (CFD) C++ solver for incompressible viscous flow over 2D and 3D geometries. It uses finite element and the characteristic method on unstructured meshes to solve Navier-Stokes equations.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
Codefusion, is a code compression library, for websites. It removes all extra data streamed to the clients browser.
It can be included as a PHP (or other languages that support pipes) function, into your code/website.
TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
Java version of eDonkey network client with some nice features (http control, bandwidth scheduling etc). Will be based on eMule.sf.net code. (jMule, eMuleJ, eMuleJava)