Search Results for "source engine" - Page 88

Showing 2368 open source projects for "source engine"

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  • 1
    We develop this project as an engine for our FPS game.
    Downloads: 0 This Week
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  • 2
    Cross Platform Game Engine
    Downloads: 0 This Week
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  • 3
    This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
    Downloads: 0 This Week
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  • 4
    This project is a Network Engine. My goal is to have a multi-platform/language network engine that allow people to easy make home made protocols for games or softwares. This engine must be optimized and ready and easy to use.
    Downloads: 0 This Week
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  • 5
    Graphics engine for use with Windows games.
    Downloads: 0 This Week
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  • 6
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
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  • 7
    Rules and Expression engine for C++. A very simple to use but advance Rules engine . Allows binding of user function to expose them to the Rules engine, various types of arithmatic, bitwise, logical operations etc. Small memory footprint.
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  • 8
    A general purpose game engine for win32 platform.
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  • 9
    3D engine for the PSP. With simple development interface and portability to other platforms.
    Downloads: 0 This Week
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  • 10

    D3D Keybinder

    A Keybinder for games

    Downloads: 0 This Week
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  • 11
    VampireSlayerSimpleGameEngine (aka vssge) is a very simple game engine written in C++. New stuff comes soon.
    Downloads: 0 This Week
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  • 12
    OpenEL is an attempt to create an open source cross-platform engine layer to ease developement of games and similar products. It abstracts a Task- and Threadmanager, Graphics (+ GUI), Audio, Physics, an Eventsystem and loads common files www.openel.org
    Downloads: 0 This Week
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  • 13
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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  • 14

    Wonderbolt

    A C++ game engine based in SDL

    Wonderbolt it's a 2D game engine based in SDL, with the objective of be flexible and multiplatform.
    Downloads: 0 This Week
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  • 15
    Greedy Engine is free open source shader-based 3D engine written in OpenGl.
    Downloads: 0 This Week
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  • 16
    This project will design a CAD engine architecture which allows algorithms to be designed using Python and a robust GUI architecture.
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  • 17
    An object-oriented 3D game platform/engine written in C++ to be maintainable and take advantage of modern hardware.
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  • 18
    Morrowind Remake is an attempt at remaking the Elder Scrolls 3:Morrowind game engine using OGRE. The main aim it to extend the modding possibilities and increaseing the graphic cabibilities.
    Downloads: 0 This Week
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  • 19
    Knirpskrieg is a fast 3D-Shooter based on the Lychgate Engine (LYCC). It is dedicated to its original developer Markus "Lyr" Hillbrand. Read more about it here: http://knirpskrieg.sigon.org/index.php/Knirpskrieg
    Downloads: 0 This Week
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  • 20
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  • 21
    ratunku is an open source project created on SR at PG/GDA/PL.
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  • 22

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand.
    Downloads: 0 This Week
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  • 23

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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  • 24
    A mod for Assaultcube that enables the user to be Zombie or Human, written in Cubescript.
    Downloads: 0 This Week
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  • 25
    Lux Render is a new GPL/Open Source unbiased render engine.
    Downloads: 0 This Week
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