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JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
Essence is a 3d game engine being written in C++ for the Windows platforms.
The engine is an efficient but easy-to-use toolkit for developers wishing to create games, prototypes or visualisations.
It will provide programmers with a library which man
A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
A suite of apps for viewing and editing data files in many different games. Ultima Online, Infinity Engine (Baldur's Gate, Icewind Dale), and Aurora Engine (Neverwinter Nights) for example.
EZ2D is a 2-Dimensional Game Engine based off of SDL. Using SDL_Mixer, SDL_Image, and the main SDL libraries, this engine provides an easy to use interface for Graphics, sound and input.
B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
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The W2W project aims to develop a distributed index and search engine with a site-to-site scheme. Every participant, a web site, maintains some connections to other sites (neighbors) and exposes a set of standard entries (API) to each other. When a new re
A game engine created using C++ and DirectX for the Windows platform. The game engine supports 2D and 3D sound, movies, input (joystick, mouse, and keyboard), as well as 2D and 3D graphics. (real name is Nova but it was taken. :) )
Blue Pheonix is a 2d tile-based level creator, you can easily create level data and then use it in your own 2d projects, also feel free to modify the engine itself into your very own full game engine.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
LEAST is the Lightweight Engine for Application StressTests
It provides a framework for stresstest-modules, being able to start and stop these modules according to severeal patterns.
After the stresstests being finished, it's able to analyse the lo
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
"Final Fantasy" is my first 3D Engine/Project, I would recommend you go to my "Final Dream" project which is light years better than this one https://sourceforge.net/projects/final-dream/ OR see my current personal projects page http://www.facebook.com/relativegames (yes, still an FF fan if you ask :) )
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.
GD is AI - ALife becoming true. It's a genetic engine server, capable to run any kind of genetic algorithm. It has TCP architetcure, working with software clients and uman interaction. It has plugin capabilities and comes with a working Function Finder
We are creating the most powerful open source RPG Engine. It includes the workings of the text part, deciding the characters, etc.. We will later also be adding the graphicals of the engine later.