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The PyPhysics Project is an attepmpt to create a Physics Wrapper for the phyton scripting language of several popular physics Engines:
-PhysX by ageia
-Newton
-ODE
Central schemes offer a simple and versatile approach for computing approximate solutions of non-linear systems of hyperbolic conservation laws and related PDEs.
A project that involves creating both a server structure and a client model for a basic(as of this point) mmorpg game. Mainly a school project developed by students at the Ovidius University of Mathematics and Informatics of Constanta.
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
converts csv files into one (or more if splitted) xls file(s)
There exist solutions already. But maybe for some people it is not possible or acceptable to install perl or python just for this small program. On Linux python and/or perl is often installed already. But on windows not. This csv2xls can be cross compiled for windows on Linux with mingw.
It depends on:
xlslib: http://sourceforge.net/projects/xlslib/
libcsv: http://sourceforge.net/projects/libcsv/
-= Limitations =-
- produces only Excel(TM) 97/2000/XP/2003
- no cell formatting, just plain text
Source code is hosted on
https://github.com/ferkulat/csv2xls
The Minions programming language makes it easy to write performant, highly parallel programs. Minions are especially good at web apps. Minions like the web.
The truco is a card game played in Brazil and some countries in Latin America. ETruco is a truco game for linux playable in network, using the EFL (Enlightenment Foundation Libraries) for the interface, specifically Edje and EWL.
Collection of wrappers for textile composite modelling package TexGen and a variation of structural FEA packages (baseline being Calculix) to allow extraction of 3D mechanical property data.
This is my Master Degree project, I am trying to improve the movie prediction by using machine learning techniques, for the Netflix data set. This project is done under guidance of Dr. Richard Maclin, at University of Minnesota Duluth.
Academic project for the game of TIc Tiac Toe, with a variation of 1 more row and 1 more column that the usual one. Also it will be with a 3D logic and interface
Investigation the concept of speed knowledge acquisition through speed reading and visual display. The initial version should be based on the concept provided by Dictator and should be a variable speed reader, handling TeX formatted files. Project design
Simple graphics, keyboard and mouse library with a C interface
....
=== Functions include ===
* Window creation
* 32-bit RGBA bitmap creation
* Fast software based drawing routines (pixels, lines, text etc)
* Mouse and keyboard input
=== Details ===
* Written in C
* Python bindings provided
* Permissive BSD licence
* Win32 version currently. Linux and Mac planned.
=== Performance ===
Running on Windows XP on an Intel Core i3 530 (3.4 GHz):
* Putpixel - 31 million per second
* Rectangle fill - 11 billion pixels per second
* Text render - 11 million characters per second (8 point, fixed width font)