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CrunchMe is a JavaScript compression tool. It compresses JavaScript source code to a self-extracting program using an LZ algorithm, achieving quite good compression ratios.
Single player arcade game in which the player must help two robots that are lost in a maze to meet using beacons to guide the robots through a deadly vortex field. Find more at http://www.jungle-troll.com , http://twitter.com/jungletrollent .
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MDump is a .NET program that automatically merges multiple images into a single image file, making it ideal for dumping a series of images onto an image board. MDump can also break the combined images back down into the originals after download.
A library has been developed to simulate the round-off error of floating-point operations. While other existing similar libraries as GMP or MPFR are designed for infinite precision, this library is to simulate the round-off error propagation.
Min'Rise is an post-apocalyptic zombie survival game where you make the life-changing decisions and deal with the consequences. Min'Rise also features exploration, resource management and environmental manipulation. The battle for survival begins.
PIOCR is a C++ open source OCR library. PIOCR provides provides all the functionality needed to successfully classify an english letter character from an image.
Block Planet is a game created using the Irrlicht game engine. Control a character who flies from planet to planet in search of precious metals and gems.
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
CxImage is a C++ image processing library. It can load, save, display, transform images in a very simple and fast way, with transparency, multiple layers and selections, support for BMP GIF JPG PNG MNG TIF ICO TGA PCX J2K JBG RAS PNM RAW PSD
A windows compression app zips and unzips multiple directories. Unzip many zip files at the same time and make subdirectories. App for partial backups. Zip multiple directories to separate zip files with recursion. UnZipDir is the newest version.
Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons]
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
Project for the development and documentation of open-source components of Nullsoft's Wasabi cross-platform skinnable toolkit, foundation of the next-generation Winamp. Includes development of improved components of Winamp3 itself, as well as application
Blocks "known bad" IP-addresses from accessing your machine, especially corporate/governmental agencies. This is a fork of PeerGuardian 2, fixing various Vista/Win7 problems.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.