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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
codeStyler is command line tool for correcting sourcecode according to javacode convention.
it corrects c++ or javasourcecode to obey JavaCode Convention.
A fully functional red-black tree implemented in C++/CLI with an OO approach of naming and structuring which makes the code highly readable as well as easily portable to C# or Java. The package also includes a binary search tree and two traversal algorithms.
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XWeaver is an extensible, customizable and minimally intrusive aspect weaver for C/C++. It generates source code which differs as little as possible from the base code (preserves layout and comments)
Jace is a set of C++ and Java libraries and programs based on JNI that make it incredibly easy to write C++ code that integrates with the Java Virtual Machine (JVM). This project has moved to http://code.google.com/p/jace/
The Open Protocol for Access Control Identification and Ticketing with privacY, is a standard suite of Key Establishment and Authentication protocols based on ECC and AES, for optimized contactless transactions and simple PKI based Key management.
Software application, firmware and U.I. for 4-motors 3-axis milling machine, open hardware, software and mechanics. See also project in details for schematics and images on http://www.contesti.eu/opensource/xyz-dc-motor-controller
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
Porting Android to Intel(Marvell) ARM XScale PXA270. A complete build system for embedded Linux and Android on PXA270. It was open source for anyone but no responsibility for any damage resulting from any usage of the software.
Demo :
http://www.youtube.com/watch?v=3Ine1k4Hzy8
http://www.youtube.com/watch?v=3Xp5zMPOI1c
http://www.youtube.com/watch?v=lYzRSNuUsIw
http://www.youtube.com/watch?v=1lmmld7LjGM
http://www.youtube.com/watch?v=CNGhFmCwaxw
Documents...
An interactive fiction manager and interpreter for Android,
aimed to be a comprehensive multi-interpreter similar to Gargoyle,
with metadata and story management support. Currently Z-Code
stories are supported and metadata is
fetched from IFDb.
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
jSegue:Tools for making Java bindings for native code: tlb2java generates Java and JNI code to call COM Ole Automation servers, h-gen generates C++ code to access Java and implement native methods. Partial bindings: Windows PlatformSDK, GDI, ADO, and DAO
System Designer is a software framework for domain specific languages based on model-driven generative programming. DSPE is one of the development environment based on System Designer. Audio n-Genie is a specialization of DSPE for the audio domain.
Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
This is the tool for generating C++ and Java finite state machines and also diagrams. The benefits of this solution: It is light and fast. It is using dynamic memory allocation very low. Logic of transitions is separated from implementation of event
Simple JNI (SJNI) is a neat wrapper for Java Native Interface. The aim of the project is to minimize hassle necessary to get going with JNI. Minimize number of lines of code written, while maximizing functionality and keeping your code error-proof.
Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all...
A suite of source and binary programs to test the capabilities of code analysis tools. A reference implementation of x86 binary analysis in C# is also included.
Simplify calling of Java code from C++, writing of native methods, handling exceptions, managing resources, and embedding the Java runtime in a C++ app. Creates "smart" C++ wrappers for Java classes by maintaining a simple text file.
Eclipse Plugin to generate code. Comments within your source files are used to control the generator scripts (BSH, JS). They can insert code after the comment or in separate files. On change of the comment the code is updated automatically.