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Linear Algebra Common Expressions (LACE) is a C++ templated library which allows you to operate with matricies and vectors inside your code as easy as on the whiteboard.
codive is a software for programmers and administrators. The basic idea is to combine a file browser and an editor into a 3D-space. This should allow us to look at code "from a distance", thus keep a better orientation, and accelerate our work.
Created by Moviquity and based on studies within the project Workpad, it offers a code in C# to deploy a MANET (Ad-Hoc, Meshnet) with protocol OLSR. Developed for WM 6, Win XP and can be adapted to other platforms using NET Framework and Compact
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This is the tool for generating C++ and Java finite state machines and also diagrams. The benefits of this solution: It is light and fast. It is using dynamic memory allocation very low. Logic of transitions is separated from implementation of event
Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
OpenBrain is an AIML interpreter/terminal hybrid. It's intended use right now is sort of a desktop assistant, designed to speak in your language instead of system shell code. The Project is still being developed so it isn't that intelligent quite yet.
JTAG interface library for FTDI chips.
Linux port of the ftcjtag library from ftdi( http://bit.ly/98Vul3 ).
Implementation relies on ftd2xx.so ( not libftdi.so ) which makes it windows compatible.
A simple console calculator, written in C++. We use a sourcecode release cycle, this operates as follows; After a new release is made, we release the sourcecode for the previous version.
WWIVLinker, allowed file list requests from nodes over WWIVnet. Code is being submitted for historical posterity as possibly the first use of peer-to-peer file sharing over a publicly distributed network.
Simple JNI (SJNI) is a neat wrapper for Java Native Interface. The aim of the project is to minimize hassle necessary to get going with JNI. Minimize number of lines of code written, while maximizing functionality and keeping your code error-proof.
A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
A program similar to Microsoft's 'net group' command for Administrators who want a list of users who are members of a global security group, but with an output suitable for scripting.
PET is a C++ library that implements generic regular path expressions. It provides a set of classes and overloaded operators that allow the programmer to define regular path expressions over user-defined data structures using solely the GCC compiler
HipHop for PHP is a sourcecode transformer for PHP script code. HipHop programmatically transforms PHP sourcecode into highly optimized C++ and then uses g++ to compile it to machine code.
A message passing library addressing the special needs/capabilities of Qt applications. The basic building block for classic 3-tier applications where both client and server are Qt applications.
Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
Open sourced code from FIRST Robotics Team 138. Retired from the Semi-finals of the 2010 Granite State Regional due to uninitialized variable (fixed now) . Hope this code can help some other team...
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)