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Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
Das Ziel dieses Projektes ist es, ein 3D-Rollenspiel zu entwickeln und Hobby-Entwicklern eine Möglichkeit zu geben, Arbeitsproben zu erstellen. Es ist zum Erfahrungsgewinn gedacht, nicht um eine Karriere zu starten. Project-Language: German.
PyBuzz is a machine plugin for the Buzz Modular Tracker that acts as a host for python scripts using the python interpreter engine developed by http://www.python.org.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
Fast C++ template engine (C++ analog of PERL HTML::Template). CTPP completely separates project source and data representation. Home page: http://reki.ru/products/ctpp CTPP2: http://reki.ru/products/ctpp2/ New API and arcitecture.
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sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
BenScript is a free interpreter for the BenScript language. It can be used as a standalone interpreter or as a library to add an interpreter engine to your software.
Overlord Online is an online FPS that uses a modified Quake III engine which has recently been GPLed. Overlord Online will be a port/conversion/overhaul of the D-Day:Normandy game that used the Quake II engine.
A platform independent, C++ game development framework. Not a game library, but highly flexible "scaffolding" upon which to construct a game. This project has been superceded by the Golem Engine. https://sourceforge.net/projects/golem3d/
Opscript is an Object Pascal Active Scripting Engine. It can be executed in Active Scripting Hosts in the same way that JScript, VBScript, ActivePerl, and other similar engines are (such as Internet Explorer, Windows Script Host, etc) .
This is an IRC bot written in Delphi.
It has a modular structure, based on a small kernel and some plugins all around.
A plugin can be a script engine or any hard coded irc events handler. Those plugins can be written in any language (Delphi, C++/C...)
The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.
A server plugin for Valve's Half-Life 2 "SourceEngine" (used in games like Counter-Strike: Source) that provides other programs access to the server plugin API, making it easy to automate admin and game-related tasks.
VxDevelopSuit is a powerful develop suit which supports embed system development based on some normal embeded cpu, such as ARM,mips.
it will provied a powerful cpu emulation engine and is developed using
C++/Python and will run on windows/linux.
Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.