Showing 298 open source projects for "gpu-z"

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  • 1

    Cryptohaze

    GPU accelerated password cracking tools

    A CUDA & OpenCL accelerated rainbow table implementation from the ground up, and a CUDA hash brute forcing tool with support for many hash types including MD5, SHA1, LM, NTLM, and lots more!
    Downloads: 19 This Week
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  • 2

    Block Matrix library

    Highly efficient implementation of BLAS for sparse block matrices.

    Highly efficient implementation of BLAS for sparse block matrices. Accelerated using heavy-duty C++ meta-programming, SIMD instructions and GPU.
    Downloads: 0 This Week
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  • 3
    Oyranos
    The Operating System Colour Management System Oyranos is intented to coordinate device informations (ICC colour profiles) and configure their system wide usage. Target is a predictable path for applications and users to match colours across devices.
    Downloads: 9 This Week
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  • 4
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 5
    z-utalm

    z-utalm

    Unified Test and Logging layer for multiple programming languages

    Modern software systems and application are commonly written in multiple languages, include scripting engines, and are frequently build on multiple specialized frameworks and middleware for a considerable diversity of runtime environments. The latest influencing update in development paradigm is the application of multicore processors. This projects is aimed to unify the required trace and logging output and integrate into debugging environments. The target is to provide general development,...
    Downloads: 0 This Week
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  • 6
    Open Broadcaster Software

    Open Broadcaster Software

    Free, open source software for live streaming and recording

    NOTE: Please visit our website for downloads. Open Broadcaster Software is free and open source software for the purposes of streaming live media content to the internet or to video files. Originally I made Open Broadcaster Software for myself because I thought "why should I pay a subscription for software I could probably write?" And so, I did and Open Broadcaster Software evolved into somewhat of a monster of a project. That's pretty much the Open Broadcaster Software story. I hope...
    Downloads: 22 This Week
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  • 7
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well...
    Downloads: 0 This Week
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  • 8

    OpenB2d

    Sprites and tile maps in OpenGL

    With this library is possible to use sprites (with animation, z-sorting, pixel perfect collisions) and tile maps (normal or isometric) using hardware acceleration provided by OpenGL.
    Downloads: 0 This Week
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  • 9

    gcr_convert

    converts cosmic-ray files from GALPROP for viewing / plotting.

    The GALPROP program (http://galprop.stanford.edu) computes cosmic-ray propagation in the Galaxy, in 2D or 3D. The ouput cosmic-ray distribution is in the form of FITS files which however are not convenient for viewing or plotting with the standard ftools program fv, since the files have 4 or 5 dimensional arrays (due to the momentum and species axes) while fv handles only 3 dimensional arrays. This program converts to fv-compatible FITS files, either from 2D to (R,z) or from 3D to (x,z) at y...
    Downloads: 4 This Week
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  • 10

    FreDec

    Parallelized FREquency DEComposer algorithm

    .... In the end, it prints out the set of largest frequency tuples that were still found significant. The GPU computing is implemented through CUDA and brings a significant performance increase. It is still possible to run FreDec solely on CPU, if no suitable GPU device is available in the system. See the details of the underlying theory in Baluev 2013, MNRAS, V. 436, P. 807 The description of the algorithm itself can be found in arXiv:1309.0100. Please go to the project forum to report any bugs.
    Downloads: 0 This Week
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  • 11
    The Gates of Skeldal - Sources of the legendary game first released at 1998 by NapoleonGames. Sources are now under the GPL.          Brány Skeldalu, legendarní hra z roku 1998 od společnosti NapoleonGames. Zdrojáky jsou nyní pod GPL.
    Downloads: 0 This Week
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  • 12

    Molecular Measurer

    Parallel, Stochastic Measurement of Molecular Surface Area

    A program to measure molecular surface area. The algorithm is GPU-accelerated using CUDA and is described in the research paper linked from the project home page. The input to the program is xyzr files, which can be generated from pdb files.
    Downloads: 0 This Week
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  • 13

    Hierachical_DNAcoder

    An Hierachical Approach to Multi-Reference Genome compression

    The storage and data transferring of large genome data are becoming important concerns for biomedical researchers. We present a novel multi-reference based genome compression method with a hierachical structure. Our approach works for the de facto standard alignment format (i.e., BAM) compression that is the pressing need at present. We align new sequences to a reference sequence using SOAP3, a GPU-based aligning software, and summarize mapping properties and information for exact mapped reads...
    Downloads: 0 This Week
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  • 14
    A shareware for build realtime photoacoustic tomography image using NVidia Geforce GPU. Can work in both offline mode or online mode.
    Downloads: 0 This Week
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  • 15

    MilkDrop 2

    A flexible, GPU-driven music visualization engine.

    MilkDrop is a music visualizer - originally a "plug-in" to the Winamp music player, and now available as OSS. As you listen your music in Winamp, MilkDrop 2 takes you flying through visualizations of the soundwaves you're hearing, and uses beat detection to trigger myriad psychedelic effects, creating a rich visual journey through sound. MilkDrop 2 can also be driven by a live audio feed (microphone or line-in) - see the documentation for details.
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    Downloads: 103 This Week
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  • 16
    DistributedCL is a middleware that provides location-transparent GPU processing to applications developed using the OpenCL API. Moved to GitHub. https://github.com/andrelrt/distributedcl
    Downloads: 0 This Week
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  • 17

    Fltk_contour

    2D and 3D contour and colour map of regular or scattered data

    ... format, where Z is a function of XY of the form Z=F(X,Y). The data file is in plain text format.
    Downloads: 0 This Week
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  • 18

    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back...
    Downloads: 0 This Week
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  • 19

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading...
    Downloads: 0 This Week
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  • 20
    Type checker and (eventually) theorem prover for the Z specification language.
    Downloads: 0 This Week
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  • 21

    GPU Frequent Items

    Frequent items mining exploiting sorting on GPU http://goo.gl/HYBFl

    In this project, we tackle the calculation of frequent items in a data stream, and show how it can be implemented using GPUs.
    Downloads: 0 This Week
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  • 22
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 5 This Week
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  • 23

    Krzyżowiec

    Generator krzyżówek

    Krzyżowiec to aplikacja do układania krzyżówek z własnych haseł.
    Downloads: 0 This Week
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  • 24

    GPUmat

    GPUmat is a C/C++ GPU engine for Matlab based on NVIDIA CUDA.

    Please download Windows and Linux version by clicking on "Browse All Files". GPUmat allows standard MATLAB code to run on GPUs. The engine is written in C/C++ and based on NVIDIA CUDA. Please contact gpyougroup@gmail.com for any questions. Unfortunately GPUmat was compiled for CUDA 5.0 and we basically stopped any support for other CUDA version because we don't have the resources to do it. But you can compile the source code if you want. Instructions to compile the source code:...
    Downloads: 1 This Week
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  • 25

    overdrive5

    AMD GPU power/fan control via ADL OverDrive5 interface

    Command line tool that uses AMD ADL OverDrive5 interface to control power and fan speed of their GPU boards. Look at the Wiki page about usage. Works on Windows and Linux (if video driver is loaded).
    Downloads: 0 This Week
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