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ViennaData is a C++ library that allows to separate intrinsic properties of a class from data associated to objects of that class. This allows to write code that is much more reusable than traditional designs.
Design the layout of your network database and generate a type-safe interface to it for use in your code!
This project isn't being actively maintained anymore - it will be merged with v3c-storyboard here at SourceForge.
WARNING! HPGL sourcecode (NOT the releases, they are still here) now moved to the GitHub at https://github.com/hpgl/hpgl. Please, update your bookmarks!
Proteus Cross Compiler system allows the generation and compilation of Java Code from llvm-gcc compatible languages (C/C++/fortran). The generated code will execute at up to 50% of native code.
PearPC is an architecture independent PowerPC platform emulator capable of running most PowerPC operating systems. It includes a JITC for x86-Processors.
A C++ implementation of Dynamic Field Theory (DFT), Amari kind of space-time continuous fields representing activation of populations in neural cortex. Sourcecode for the GUI is available through SVN.
Doxygen filters for these programming languages: R from GNU, q from kx.com, MatLab from MathWorks. These programs are implemented in C++ using Flex++. They provide full inline sources not just function definitions.
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"UltraQueue" is a library (DLL) project, written in C++. This library is intended to be used for very fast temporary data storage, aquired by any possible source (File, Serial Port, ...). Users can create multiple queues of differrent sizes & types
Advanced FrameServer is plugin for Adobe Premiere CS5.x, based on DebugMode FrameServer (www.debugmode.com), fully rewritten and optimized for 64-bit platform.
A simple app that generates wordpress HTML code which displays all images, uploaded within a post, one after another. You just copy and paste the code into the post editor instead of clicking "insert into post" for each uploaded image.
Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Sourcecode: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
QuickProf is a simple runtime performance measurement tool for C++ code. It provides a rough performance estimate with minimal effort. This kind of feedback can be invaluable to developers who want to optimize performance where it matters.
This project is a tool for beginners to understand why a MPI program works or doesn't. It aims simple MPI codes, with a modest number of Processes. It is a real time view of an executing code, providing help even when the program deadlocks.
This is a simple C/C++ tool to exactly profile certain functions/blocks of code in a multithreaded application.
In particular, this tool can be used to precisely measure overheads.
S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
JPype is an effort to allow python programs full access to java class libraries. This is achieved not through re-implementing Python, as Jython/JPython has done, but rather through interfacing at the native level in both Virtual Machines.
Maintenance and evolution of the project has moved! please see http://www.jpype.org for the latest version