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...The player takes on the role of a programmer trying to clear bugs out of a project using an array of pun-y weapons. I need to put this on hold for a while, so I'm posting the source in the meantime. Never fear though, I'll be back ;-) Requires SFML 1.6 to compile/run, but tinyxml source-code is included with the project.
WhiteSnake - Professional script editor application for Squirrel and PAWN languages.
It provides award-winning syntax highlight engine and compilation for your scripts.
Was developed for VC:MP, IV:MP, SA-MP and CS scripters.
Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
PiXasso is an easy-to-use application (inspired by LateXiT for Mac OSX) which typesets snippets of LaTeX code and creates pictures exportable in various formats via drag-and-drop. Once created, snippets remain available in the history.
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EclipseNSIS is a plugin for the Eclipse platform which enables editing, compiling and testing Nullsoft Installer (NSIS) scripts. The InstallOptions Editor plugin is for editing of InstallOptions files. (Requires Eclipse GEF http://www.eclipse.org/gef)
This software enable 2D/3D visualization easy to be developed and OS compatibility. Using qt4, Coin, Soqt, qwt, it is easy for us to make code for Viewer.
WARNING! HPGL sourcecode (NOT the releases, they are still here) now moved to the GitHub at https://github.com/hpgl/hpgl. Please, update your bookmarks!
ViennaData is a C++ library that allows to separate intrinsic properties of a class from data associated to objects of that class. This allows to write code that is much more reusable than traditional designs.
Design the layout of your network database and generate a type-safe interface to it for use in your code!
This project isn't being actively maintained anymore - it will be merged with v3c-storyboard here at SourceForge.
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Proteus Cross Compiler system allows the generation and compilation of Java Code from llvm-gcc compatible languages (C/C++/fortran). The generated code will execute at up to 50% of native code.
A C++ implementation of Dynamic Field Theory (DFT), Amari kind of space-time continuous fields representing activation of populations in neural cortex. Sourcecode for the GUI is available through SVN.
Doxygen filters for these programming languages: R from GNU, q from kx.com, MatLab from MathWorks. These programs are implemented in C++ using Flex++. They provide full inline sources not just function definitions.
S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
A simple app that generates wordpress HTML code which displays all images, uploaded within a post, one after another. You just copy and paste the code into the post editor instead of clicking "insert into post" for each uploaded image.
Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Sourcecode: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
QuickProf is a simple runtime performance measurement tool for C++ code. It provides a rough performance estimate with minimal effort. This kind of feedback can be invaluable to developers who want to optimize performance where it matters.
This project is a tool for beginners to understand why a MPI program works or doesn't. It aims simple MPI codes, with a modest number of Processes. It is a real time view of an executing code, providing help even when the program deadlocks.
This is a simple C/C++ tool to exactly profile certain functions/blocks of code in a multithreaded application.
In particular, this tool can be used to precisely measure overheads.
JPype is an effort to allow python programs full access to java class libraries. This is achieved not through re-implementing Python, as Jython/JPython has done, but rather through interfacing at the native level in both Virtual Machines.
Maintenance and evolution of the project has moved! please see http://www.jpype.org for the latest version