Save your team 10s of hours/week with a fully personalized and automated procurement process.
ProcureDesk is an integrated purchasing and invoicing platform tailored to help small to medium sized businesses streamline their procurement processes. This user-friendly system automates workflows and consolidates purchasing data into a centralized dashboard, allowing companies to control spending and enhance transparency efficiently. Features like automated invoice matching, simple requisition creation, and immediate cash flow insights minimize manual tasks and boost operational efficiency. ProcureDesk is perfect for smaller enterprises leveraging big-business strategies to reduce costs and optimize their purchasing activities. Discover how ProcureDesk can transform your procurement process into a more effective and manageable part of your business.
For companies of all sizes interested in a low-code and digital process automation platform
PMG is a low-code software platform that allows users to configure automation solutions and business applications to drive digital transformation initiatives. From streamlining business processes through automation, to integrating existing systems and filling in point solution functionality gaps, to delivering a collaborative workspace and unified user experience – PMG’s low-code platform does it all without coding. Business users as well as IT resources are empowered to configure, deploy, and maintain solutions that meet their company’s specific needs.
This is a place where I can post small pieces of software I write.
If any of my projects get bigger and start getting other developers, I will create a spereate SF project.
Unfortunately, the vast majority of my work (including scripts that run my site
This, my friends, is now called D20gen. It is a project designed to help GMs of D20 system based games to create session material for those times when you don't feel like rolling 4,000 sets of dice.
GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
This is a 3D/OpenGL/shareware version of those classic angle/power shooter games. I am usually not too good about keeping the info on sourceforge up to date, so refer to my homepage for the newest version, news, and updates on the game.
Your unified business intelligence platform. Self-service. Governed. Embedded.
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This is a simple, but in my mind important, project to create an efficient and easy to use C++ wrapper for the GNU Multiple Precision library. The idea is to be able to use multiple precision numbers as much like built-in types as possible.
SafetyIQ is revolutionizing the way businesses approach safety. As a leading provider of comprehensive workplace safety software, we cater to four key areas: Mobile Worker Safety, EHS (Environment, Health, and Safety), Fatigue Management, and Training. Our platform is designed to safeguard your workers, no matter their location or task, ensuring all-around safety compliance.
Unlike most safety software providers that only react to incidents or implement proactive measures, SafetyIQ introduces a third pillar to safety management - predictive analytics. We transform the untapped wealth of safety data within your organization into actionable insights to inform safety strategies, mitigating risks even before they aris
Publish My Pictures (short "PuMP") is a tool addressing photographers that want to prepare their pictures in order to publish them in the web. Therefore PuMP can scale, rotate & assign watermarks to certain pictures. It can also serve as image-viewer.
This project first FPS my game. The game c uses a programming language. In two divisible, the essence of which: run about and be shooting! Somebody else was the name of the game first (accurate The Brain), from this MidoFPS was later.
This is my Master Degree project, I am trying to improve the movie prediction by using machine learning techniques, for the Netflix data set. This project is done under guidance of Dr. Richard Maclin, at University of Minnesota Duluth.