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An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
ENES is a video game preservation initiative : we develop both hardware & software to extract data from video game cartridges such as NES. We do not provide roms through our website because of copyright.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Languages: C++ (client with Qt), Java. OS: Linux, FreeBSD, MacOS X, Windows. Card game preferance. Multiplayer server and clients. Optionally work with mysql.
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A massively multiplayer action game that revolves around an alien invasion of earth. The gameplay will be reminiscent of a hollywood blockbuster with everything being just a little bit over the top. The game will run until the humans either repel the a
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
Galaxy Explorer is an exciting original variant of the fabulous Galaxy Play-by-Email game. This project is dedicated to the further development and extension of this mature program.
Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
This is a real-time-stratagy game, similiar to Command & Conquer, Starcraft, and Total Annihilation. This game is multiplayer only, with LAN support for up to 12 players.
Old versions are in Java, new versions will be in C++/Windows.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
A funny little game based on the worms-concept. Let your friend meet his creator by blasting him to hell with the mighty Big Motha' Rocket. Or why not heal your friend that just took a bullet for you.
Well... just have fun really =)