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Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
Soulcatcher is a Squid redirector designed with educational establishments in mind. It is designed to be easy to use and allow easy updating via a command line.
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OpenEuclide is a 2D geometry software: figures are defined dynamically by describing formal geometrical constraints. This project is a basic tool for educational purpose: configurations in plane geometry, vector manipulation ...
FFW (FreeFramework) is an MFC like free Win32 framework which was first developed for educational purposes. It requires no additional library and can be linked statically to your projects to minimize the dependency. it comes with several examples.
An educational 3D game, developed at CERN for its 50th anniversary exhibition. Basic GRID concepts such as Resource Broker and Replica Manager are visualized. Written from scratch with minimal dependencies (SDL, openGL), runs both on Windows and Linux.
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Livrinho is an intellig bot project for IRC with educational proposal.
Livrinho is an adaptative bot project for IRC with educational proposal. Its main characteristic is the use ofd adaptative transitions for dealing with thread and user relationship problems. It has too a db connection with a mysql based dinamic webpage forum, by collecting information about chat intercation for research proposal.
Neprog is a utility with open hardware and software used to program various chips which can be built with minimal cost and suits best for educational purpose.
This project supports the generation of a timetable for use in educational institutes. This has been designed specifically for a University that consists of multiple colleges and institutes.
LibsX is a C++ multi-platform set of basic libraries (like strings, ini files, etc) optimized for SPEED and maked from scratch without additional innecesary checks. The initial goal is educational.
This is a package of applications for educational testing. It is composed from a server, a client and an editor. It helps teachers to make quick evaluation of students knowledge. It is free to use. Please let me know any problem you see.
A small turned based game. If my son enjoys it why not other kids... and allow them to enjoy it as much.... It is also a small sample on how to integrate C++ and C# as well as xml - also for AI purposes.
LightningPigeon is an e-mail client designed to be efficient and non-bloated. The primary aim being of an educational value to the developers and the secondary aim of providing a client which works at top efficiency.
Tux Learn Notes is the open source voice controled educational arcade game. You will control tux with your musical instrument/ voice via the computer sound card or by midi and makes points when you hit the correct pitch.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
The main purpose of this (once educational) software is to generate and visualize terrain using fractal algorithms. It uses OpenGL and includes many advanced features like: multi texturing, shadows, clouds, fog, LOD, lens flares, shaders ...
Educational project for building a motion controller library. Supported platform: QNX/x86. The software should provide a library that allows application software to control axis in real-time. For instance to control a robot arm.
The goal of the DM1 project is build a Relational Database System that is suitable for educational purposes. DM1 will not be a production strength database; however, it will implement all the basic functions that are important for a DBMS student.