RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
MonsterSmash is a small First Person Shooter game which uses its own 3D game engine. The gameplay is fast and arcade, and the objective is to find and kill all the monsters.
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JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.
Gtk+ WebCore is a Linux/Gtk+ port of Apple Computer Inc.'s WebCore KHTML html rendering engine including a web component. A reference browser implementation is included in the project.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
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GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
Maze3D is an application which provides the creation of random mazes with different algorithms. In OpenGL fullscreen mode the player runs in ego perspective through the maze. All walls can be displayed as mirrors. NOW Multiplayer is possible. Have fun!
A side-scrolling platform game using the Irrlicht engine, Technocracy is the first official project by WhileTrue Software Group, an organization dedicated to bringing Open Source to the world of gaming. Technocracy is written in C++, and is based on SDL
AVCore is intended to be an advanced 3D game engine, with an intuitive and easy to learn toolset for asset design (world, effects, shaders, scripts, etc). Strong coding standards will keep things clean and easy to understand on the developer's end.
Orxonox is a mix between a first-person 3D shooter and spacecraft shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the constant threat of extermination by the Noxons.
PixelX is an open source game engine written in C++ and OpenGL. Its features are:
Quake 3 BSP File rendering, lightmaps, pvs culling, collision detection, simple particle systems, MD2 and MD3 model loading, Audio support.
A 3d Pong spin off that takes the game to a whole new level. Still in very early development, it is no where near playable. all of the downloads will be mearly tests of the graphics and phyisics engine, and the input system.
Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.