Search Results for "vb6 source code" - Page 5

Showing 2980 open source projects for "vb6 source code"

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  • 1
    Gource

    Gource

    Software version control visualization

    ...Gource includes built-in log generation support for Git, Mercurial, Bazaar and SVN. Gource can also parse logs produced by several third party tools for CVS repositories. Gource is a visualization tool for source control repositories. The repository is displayed as a tree where the root of the repository is the centre, directories are branches and files are leaves. Contributors to the source code appear and disappear as they contribute to specific files and directories. Gource's display is rendered using OpenGL and requires a 3D accelerated video card to run.
    Downloads: 2 This Week
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  • 2
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 3
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 0 This Week
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  • 4
    openFrameworks

    openFrameworks

    Cross platform toolkit for creative coding in C++

    openFrameworks is a C++ toolkit for creative coding. docs have some documentation around OF usage, per platform things to consider, etc. You should definitely take a look in there; for example, if you are on OSX, read the osx.md. apps and examples are where projects go -- examples contain a variety of tasks that show you how to use OF, and apps is where your own projects will go. libs contain the libraries that OF uses, including the open frameworks core itself. addons are for additional...
    Downloads: 1 This Week
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  • 5
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    ...It only supports old Mods if they either don’t require their own game DLL or have been ported to dhewm3. Note that while the Doom3 source code has been released under GPL, you still need to legally own the game and provide dhewm3 the game data to play. See the How to Install section for more information.
    Downloads: 10 This Week
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  • 6
    F´

    A flight software and embedded systems framework

    ...F´ can be quickly installed and ready to use by cloning the GitHub repository, installing Python code (typically in a virtual environment), and building one of our reference applications.
    Downloads: 1 This Week
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  • 7
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux for ACM/ICPC and NOIP training, with easy installation. Open source OJ system. HUSTOJ is free software under the GPL. (Only the original part of the code, which uses components from other open-source projects, please follow the agreement of the original component.) Because the web terminal/database/judgment machine are all packaged in the same image and cannot be extended, it is not recommended to use this image for distributed judgment. ...
    Downloads: 0 This Week
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  • 8
    FoundationDB

    FoundationDB

    Open source, distributed, transactional key-value store

    ...Backing FoundationDB up is an unmatched testing system based on a deterministic simulation engine. Developers on an OS for which there is no binary package, or who would like to start hacking on the code, can get started by compiling from source.
    Downloads: 4 This Week
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  • 9
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves.
    Downloads: 12 This Week
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  • 10
    ravynOS

    ravynOS

    A BSD-based OS project that aims to provide an experience with MacOS

    We love macOS, but we’re not a fan of the ever-closing hardware and ecosystem. So we are creating ravynOS, an OS aimed to provide the finesse of macOS with the freedom of FreeBSD. This is a developer preview image that’s mainly intended for helping build the system. We recommend running in a virtual machine, although it should work on any hardware supported by FreeBSD-CURRENT (14.0) with at least 2GB (8GB recommended) RAM. PLEASE NOTE: On 2022-02-14, we decided to abandon the current path of...
    Downloads: 12 This Week
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  • 11
    Al-Khaser

    Al-Khaser

    Public malware techniques used in the wild: Virtual Machine, Emulation

    al-khaser is an open-source proof-of-concept security tool that deliberately implements techniques commonly used by real-world malware to test and evaluate the effectiveness of antivirus and endpoint detection and response (EDR) systems. It’s written in C/C++ and designed to execute a wide range of anti-analysis, anti-debugging, anti-virtualization, timing-based evasion, and sandbox detection routines so security researchers and defenders can see how well their tools detect or ignore these...
    Downloads: 8 This Week
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  • 12
    BoringSSL

    BoringSSL

    Mirror of BoringSSL

    ...Google products that use BoringSSL ship their own copies and update them as needed, enabling faster iteration without legacy constraints. BoringSSL includes comprehensive API documentation, build instructions, and guidance for porting code from OpenSSL.
    Downloads: 8 This Week
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  • 13
    Catch2

    Catch2

    A modern, C++-native, test framework for unit-tests, TDD and BDD

    A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch). Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features and simple BDD macros. Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and...
    Downloads: 2 This Week
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  • 14
    IRremote Arduino Library

    IRremote Arduino Library

    Infrared remote library for Arduino, send and receive infrared signals

    This library enables you to send and receive using infra-red signals on an Arduino. You can use any pin for sending now like you are used to receiving. Simultaneous sending and receiving. See the SendAndReceive example. No more need to use 32-bit hex values in your code. Instead, a (8 bit) command value is provided for decoding (as well as a 16-bit address and a protocol number). Protocol values comply to protocol standards, i.e. NEC, Panasonic, Sony, Samsung, and JVC decode and send LSB...
    Downloads: 10 This Week
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  • 15
    ShowEQ Open Source Project
    ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://www.showeq.net NOTE: Code repository and releases have moved to https://codeberg.org/ShowEQ
    Downloads: 53 This Week
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  • 16
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 0 This Week
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  • 17
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 0 This Week
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  • 18
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 13 This Week
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  • 19
    Apache Thrift

    Apache Thrift

    Language-independent stack for point-to-point RPC implementation

    Apache Thrift is a software framework for scalable cross-language services development. Apache Thrift allows you to define data types and service interfaces in a simple definition file. Taking that file as input, the compiler generates code to be used to easily build RPC clients and servers that communicate seamlessly across programming languages. Thrift is a lightweight, language-independent software stack for point-to-point RPC implementation. Thrift provides clean abstractions and...
    Downloads: 0 This Week
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  • 20
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 6 This Week
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  • 21
    Nitro Modules

    Nitro Modules

    Insanely fast native C++, Swift or Kotlin modules

    Nitro is a React Native native-module system for building very fast C++, Swift, and Kotlin modules with statically compiled bindings to JSI. It is designed to reduce runtime overhead by generating type converters ahead of time instead of relying on dynamic lookups. The project consists of the core react-native-nitro-modules library and the optional nitrogen code generator for module authors. Developers define interfaces in TypeScript and implement the native behavior in C++, Swift, Kotlin,...
    Downloads: 0 This Week
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  • 22
    Hello ImGui

    Hello ImGui

    Hello, Dear ImGui: unleash your creativity in app development

    hello_imgui is a cross-platform framework that simplifies the development of graphical applications using Dear ImGui. It abstracts away boilerplate code for window creation, input handling, and platform integration, allowing developers to focus on building user interfaces and interactive content quickly. Targeted at prototyping, tools, and GUI apps, hello_imgui works on Windows, macOS, Linux, iOS, and WebAssembly with minimal setup. Its plug-and-play nature makes it ideal for teaching,...
    Downloads: 0 This Week
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  • 23
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 24
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 3 This Week
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  • 25
    Google Highway

    Google Highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    Google Highway is a high-performance C++ library designed to provide portable SIMD (Single Instruction, Multiple Data) vectorization across multiple CPU architectures while maintaining predictable and efficient behavior. It abstracts low-level vector intrinsics into a consistent API that maps closely to hardware instructions, allowing developers to write high-performance code without relying heavily on compiler auto-vectorization. Highway enables the same source code to run across different platforms and instruction sets, including architectures with scalable vector lengths, which are not known at compile time. This portability is achieved through dynamic or static dispatch mechanisms that select the best available instruction set at runtime or compile time. ...
    Downloads: 0 This Week
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