Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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Going on a world trip? Vok Meister will help you speak the languages in no-time. A complete studio for gathering and memorizing vocabularies. Focused on the structure in languages, for fast learning.
CSilber ist eine Script Sprache die sich noch in der entwicklungsphase ist. Einfaches Rechnen ist schon möglich. Es sind Mitarbeiter sogar erwünscht. Code vorschlage bitte über Sourceforge senden.
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A device handler for the PGPLOT Graphics Subroutine Library by T. J. Pearson that draws to a Qt widget and responds to Qt events. The package includes an installation script for inserting the driver into an existing PGPLOT distribution.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
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VooDoo cIRCle is modular IRC bot, scriptable thanks to PHP and Perl, with built-in SSL support, File System, private BotNet and advanced security rights for each user. Runs on POSIX/Unices, Windows and Mac OS X.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility.
In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
Based on the Buckwalter Morphological Analyzer (Version 1.0) for doing Arabic stemming and POS tagging. Includes a rewrite of the original Perl script, with better documentation and more flexible options, and a C++ interface (usable as a library or app).
LinBuild is a Python-based, simple and user-friendly build system for C/C++ on Linux/Unix. LinBuild adopts some concepts from Waf and CMake. LinBuild is simply a single script that depends only on Python.
Mangrovia is a tool for automatic complex multilayer topology generation in a compatible format with Network Simulator 2 (ns-2). Based on specs (in xml format), software creates an otcl script. Users can set Bandwidths, Distances, Linking Policies.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
Script is a tiny scripting language, build as a C++ library than can be included to any program. It posses a Pascal-like syntax, which is easy to read, and very easy do change in run-time of Script. Script allows you to define everything you can imagine!
eval is a header-only library for writing C++ scripts. The main aim of the library is to provide means for calling compiled C++ functions/methods/constructors from within a script. An eval script can take arguments, as well as return arbitrary values.
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.