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SinhalaChat is a chat system for the LAN users. All the SinhalaChat user interfaces are in Sinhala language and messaging system supports for the Unicode. Both Sinhala chat client / server are in single distribution.
Play Phase 10 on the computer now! Play against computer players or against others on your LAN or on the Internet. Phase 10 is currently fully functional on platforms supported by wxWidgets.
WRAPI consists of a set of wireless LAN monitoring tools built for WindowsXP-based systems. WRAPI works with any IEEE 802.11b wireless network hardware vendor. WRAPI works on all wireless NICs (network interface cards) that have drivers for WindowsXP.
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YAWCU is a wireless LAN (WLAN) capture + WEP cracking utility. It can crack 64/128 Bit WEP keys on IEEE 802.11b/g networks by monitoring WLAN traffic and computing the resulting WEP key once enough packets have been gathered
Space - A DirectX Game, is a DirectX, C, C++ based game that can be runned on any OS system. Needs DirectX in order to run effectively and cleanly. Peer-to-Peer, LAN, games as well as international gaming is available. Runs with 2+ players.
JCQ is an "ICQ-Like" chat tool for Local Area Networks.
JCQ is a client/server application and requires very minimal configuration (none for the server, Login and server IP for the client).
The tool is developped in C++, is using GTK and can be run on a
Intelligent network automation for businesses and organizations
Network automation for the hybrid multi-cloud era
BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
This project will enable you to make a list of all files shared on the network and do searches on this file listing. File-listings needs to be updated once a week. All scans for a file on the network can now be done without the need of the network.
Tjukebox is a console based client/server music jukebox. Ideal for any setting where you would like multiple people to be able to control what music is playing (LAN party, internet cafe, etc.)
BurningWater is the only High Speed Boat Racer seen on PC. Modify and power up your own boat pool with striking weapons and gadgets. Play different race modes via lan or online.
PHP script of LANManWiki allows few manual-writters to work on one manual in the same time in LAN enviroment at the conditions of wiki articles - adding, editing and linking allowed!
A classic Tetris clone. It is written in C++. Expected future features: local multiplayer game, multiplayer games through LAN, high-score list, powerups, different difficulty levels, background music.
This is a real-time-stratagy game, similiar to Command & Conquer, Starcraft, and Total Annihilation. This game is multiplayer only, with LAN support for up to 12 players.
Old versions are in Java, new versions will be in C++/Windows.
LanManager is a suite of software to help lan administrators on lan party. Management registration at the time of lan party, tournaments, CS servers with rcon...
NxServLiv allow compressed remote X sessions using NoMachine's NX oss libraries.
Like ssh terminal but graphical. Work from Modem to Lan with different compression ratios.
Developed initially for the Spanish distro LiVux
A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
A free IRC-based messaging client designed for communication over LAN. The program's look&feel is similar to popular IM clients'. Written in C++ and wxWindows GUI framework. Runs on Linux (GTK+) and Windows.
Project currently closed... :( LineageXP (Lineage eXPerience) is an Open Source server simulator for the MMOG Lineage 1. The purpose of this project is to provide a way to play lineage offline or on a LAN.
Catalogue File searcher is utility which creates files catalogs from local disks,
CDs,LAN and then allow fast,accurate and intelligent searching of 1 needle within a heap of million(s) files. Based for win32 platform, hoped to be OS independent one day
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content