Search Results for "karaoke source code" - Page 5

Showing 2893 open source projects for "karaoke source code"

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  • 1
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux for ACM/ICPC and NOIP training, with easy installation. Open source OJ system. HUSTOJ is free software under the GPL. (Only the original part of the code, which uses components from other open-source projects, please follow the agreement of the original component.) Because the web terminal/database/judgment machine are all packaged in the same image and cannot be extended, it is not recommended to use this image for distributed...
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  • 2
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra...
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  • 3
    GraphQL for .NET

    GraphQL for .NET

    This is an implementation of Facebook's GraphQL in .NET

    GraphQL is a query language for your API, and a server-side runtime for executing queries by using a type system you define for your data. GraphQL isn't tied to any specific database or storage engine and is instead backed by your existing code and data. A GraphQL service is created by defining types and fields on those types, then providing functions for each field on each type. All packages generated from this repository come with embedded pdb and support Source Link. If you are having...
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  • 4
    re2

    re2

    Alternative to backtracking regular expression engines

    RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library. This is the source code repository for RE2, a regular expression library. There is a fair amount of documentation (including code snippets) in the re2.h header file. Unless otherwise noted, the RE2 source files are distributed under the BSD-style license found in the LICENSE file. In POSIX mode, RE2 accepts standard POSIX (egrep) syntax...
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  • 5
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from its...
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  • 6
    realm by MongoDB

    realm by MongoDB

    Realm is a mobile database, an alternative to SQLite key-value stores

    Realm’s mobile database is an open-source, developer-friendly alternative to CoreData and SQLite. Start in minutes, port your app in hours, and save yourself weeks of work. Realm’s object-oriented data model is simple to learn, doesn’t need an ORM, and lets you write less code. Realm’s local database persists data on-disk, so apps work as well offline as they do online. Realm is fully-featured, lightweight, and efficiently uses memory, disk space, and battery life. Realm was built for mobile...
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  • 7
    Litecoin Core integration

    Litecoin Core integration

    Litecoin source tree

    ... and liquidity, Litecoin is a proven medium of commerce complementary to Bitcoin. Litecoin is an open-source software project released under the MIT/X11 license which gives you the power to run, modify, and copy the software and to distribute, at your option, modified copies of the software. The software is released in a transparent process that allows for independent verification of binaries and their corresponding source code.
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  • 8
    Apache Impala

    Apache Impala

    Apache Impala

    ..., and resource management frameworks as your Hadoop deployment, with no redundant infrastructure or data conversion/duplication. For Apache Hive users, Impala utilizes the same metadata and ODBC driver. Like Hive, Impala supports SQL, so you don't have to worry about reinventing the implementation wheel. With Impala, more users, whether using SQL queries or BI applications, can interact with more data through a single repository and metadata stored from source through analysis.
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  • 9
    Gource

    Gource

    Software version control visualization

    .... The repository is displayed as a tree where the root of the repository is the centre, directories are branches and files are leaves. Contributors to the source code appear and disappear as they contribute to specific files and directories. Gource's display is rendered using OpenGL and requires a 3D accelerated video card to run.
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  • 10
    YueScript

    YueScript

    A Moonscript dialect compiles to Lua

    A language that compiles to Lua. Yuescript is a Moonscript dialect. It is derived from Moonscript language 0.5.0 and continuously adopts new features to be more up-to-date. Moonscript is a language that compiles Lua. Since the original Moonscript has been used to write web framework lapis and run a few business websites like itch.io and streak.club with some large code bases. The original language is getting too hard to adopt new features for those that may break the stability of existing...
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  • 11
    openFrameworks

    openFrameworks

    Cross platform toolkit for creative coding in C++

    openFrameworks is a C++ toolkit for creative coding. docs have some documentation around OF usage, per platform things to consider, etc. You should definitely take a look in there; for example, if you are on OSX, read the osx.md. apps and examples are where projects go -- examples contain a variety of tasks that show you how to use OF, and apps is where your own projects will go. libs contain the libraries that OF uses, including the open frameworks core itself. addons are for additional...
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  • 12
    Jsonnet

    Jsonnet

    Jsonnet, the data templating language

    ... of the world's most complex IT systems. Jsonnet is now used by many companies and projects. Jsonnet is not an official Google product (experimental or otherwise), it is just code that happens to be owned by Google. Jsonnet is open source (Apache 2.0), familiar syntax, reformatter, linter, editor & IDE integrations, and formally specified.
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  • 13
    F´

    A flight software and embedded systems framework

    F´ (or F Prime) is a software framework for the rapid development and deployment of embedded systems and spaceflight applications. Originally developed at NASA’s Jet Propulsion Laboratory, F´ is open-source software that has been successfully deployed for several space applications. It has been used for but is not limited to, CubeSats, SmallSats, instruments, and deployable. Component architecture with well-defined interfaces. To develop applications with F´, the following requirements...
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  • 14
    TurboPilot

    TurboPilot

    Open source large-language-model based code completion engine

    TurboPilot is a self-hosted copilot clone that uses the library behind llama.cpp to run the 6 Billion Parameter Salesforce Codegen model in 4GiB of RAM. It is heavily based and inspired by on the fauxpilot project. This is a proof of concept right now rather than a stable tool. Autocompletion is quite slow in this version of the project. Feel free to play with it, but your mileage may vary.
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  • 15
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
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  • 16
    state-threads

    state-threads

    Lightweight thread library for C/C++ coroutine (similar to goroutine)

    The State Threads Library is a small application library that provides a foundation for writing fast and highly scalable Internet applications (such as web servers, proxy servers, mail transfer agents, and so on) on UNIX-like platforms.
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  • 17
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
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  • 18
    hyde Jekyll

    hyde Jekyll

    A front-end to Jekyll that parses C++ sources

    A front-end to Jekyll that parses C++ sources to produce and enforce out-of-line documentation. hyde is a utility that facilitates documenting C++. The tool is unique from existing documentation utilities. Many tools rely on documentation placed inline within the source as long-form comments. While these seem appealing at first blush, they suffer from two big drawbacks. First, there is nothing keeping the comments from falling out of sync with the elements they document. Secondly...
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  • 19
    ThingPulse ESP8266 Weather Station

    ThingPulse ESP8266 Weather Station

    ESP8266 Weather Station library supporting OpenWeatherMap

    This code works best with the NodeMCU V2 ESP8266 module and an 0.96" OLED display. To get you up and running in no time we created a kit that contains all the necessary parts. By buying this and other kits from us you are funding the maintenance and development of this library. Make sure you use a version of the Arduino IDE which is supported by the ESP8266 platform. If you are using the PlatformIO environment for building, choose one of the available IDE integration or the Atom-based IDE...
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  • 20

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building...
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  • 21
    Fluid Design

    Fluid Design

    Library for QtQuick apps with Material Design

    Fluid is a collection of cross-platform QtQuick components for building fluid and dynamic applications, using the Material Design guidelines. Online documentation is available at docs.liri.io. We develop using the git flow method this means that the develop branch contains code that is being developed and might break from time to time. If you want to check out a stable version just install one of the releases or clone the master branch that has the latest released version.
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  • 22
    ArkScript

    ArkScript

    ArkScript is a small, fast, functional and scripting language for C++

    ArkScript is a small, fast, functional and scripting language for C++ projects.
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  • 23
    Kompute

    Kompute

    General purpose GPU compute framework built on Vulkan

    General purpose GPU compute framework built on Vulkan to support 1000s of cross-vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous, and optimized for advanced GPU data processing use cases. Backed by the Linux Foundation.
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  • 24
    OpenJK

    OpenJK

    Community effort to maintain and improve Jedi Academy (SP & MP)

    OpenJK is a community effort to maintain and improve the game and engine powering Jedi Academy and Jedi Outcast while maintaining full backward compatibility with the existing games and mods. This project does not intend to add major features, rebalance, or otherwise modify core gameplay.
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  • 25
    ccapi

    ccapi

    A header-only C++ library for interacting with crypto exchanges

    A header-only C++ library for streaming market data and executing trades directly from cryptocurrency exchanges (i.e. the connections are between your server and the exchange server without anything in-between).
    Downloads: 0 This Week
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