Search Results for "code source ping" - Page 5

Showing 2996 open source projects for "code source ping"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 19 This Week
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  • 2
    dlib

    dlib

    Toolkit for making machine learning and data analysis applications

    ...It is used in both industry and academia in a wide range of domains including robotics, embedded devices, mobile phones, and large high performance computing environments. Dlib's open source licensing allows you to use it in any application, free of charge. Good unit test coverage, the ratio of unit test lines of code to library lines of code is about 1 to 4. The library is tested regularly on MS Windows, Linux, and Mac OS X systems. No other packages are required to use the library, only APIs that are provided by an out of the box OS are needed. ...
    Downloads: 1 This Week
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  • 3
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 4
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 3 This Week
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  • 5
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS,...
    Downloads: 1 This Week
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  • 6
    ThingPulse ESP8266 Weather Station

    ThingPulse ESP8266 Weather Station

    ESP8266 Weather Station library supporting OpenWeatherMap

    This code works best with the NodeMCU V2 ESP8266 module and an 0.96" OLED display. To get you up and running in no time we created a kit that contains all the necessary parts. By buying this and other kits from us you are funding the maintenance and development of this library. Make sure you use a version of the Arduino IDE which is supported by the ESP8266 platform. If you are using the PlatformIO environment for building, choose one of the available IDE integration or the Atom-based IDE,...
    Downloads: 2 This Week
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  • 7
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux for ACM/ICPC and NOIP training, with easy installation. Open source OJ system. HUSTOJ is free software under the GPL. (Only the original part of the code, which uses components from other open-source projects, please follow the agreement of the original component.) Because the web terminal/database/judgment machine are all packaged in the same image and cannot be extended, it is not recommended to use this image for distributed judgment. ...
    Downloads: 0 This Week
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  • 8
    gptoolbox

    gptoolbox

    Matlab toolbox for Geometry Processing

    gptoolbox is a comprehensive MATLAB toolbox for geometry processing, optimization, and image processing. It provides a wide range of utility functions for working with triangle and tetrahedral meshes, making it useful for tasks in computer graphics, computational geometry, and 3D modeling. The toolbox includes wrappers for external software such as TetGen, Triangle, QSlim, and meshfix, as well as functions for mesh smoothing, cleanup, deformation, and parameterization. It also implements...
    Downloads: 8 This Week
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  • 9
    Trust Wallet Core

    Trust Wallet Core

    Cross-platform, cross-blockchain wallet library

    Trust Wallet Core is an open source, cross-platform, mobile-focused library implementing low-level cryptographic wallet functionality for a high number of blockchains. It is a core part of the popular Trust Wallet, and some other projects. Most of the code is C++ with a set of strict C interfaces, and idiomatic interfaces for supported languages: Swift for iOS and Java for Android.
    Downloads: 8 This Week
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  • 10
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems. Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++...
    Downloads: 3 This Week
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  • 11
    CARLA Simulator

    CARLA Simulator

    Open-source simulator for autonomous driving research.

    CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites, environmental conditions, full control of all static and dynamic actors, maps generation and much more. Multiple clients in the same or in different nodes can control different actors. ...
    Downloads: 6 This Week
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  • 12
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 9 This Week
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  • 13
    Catch2

    Catch2

    A modern, C++-native, test framework for unit-tests, TDD and BDD

    A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch). Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features and simple BDD macros. Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and...
    Downloads: 2 This Week
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  • 14
    pybind11

    pybind11

    Seamless operability between C++11 and Python

    Pybind11 is a lightweight, header‑only C++ library that simplifies and streamlines creating Python bindings for C++11+ code. It uses template meta-programming to automatically infer types, minimizing boilerplate compared to Boost.Python, and works seamlessly with major build systems
    Downloads: 2 This Week
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  • 15
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 0 This Week
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  • 16
    Hello ImGui

    Hello ImGui

    Hello, Dear ImGui: unleash your creativity in app development

    hello_imgui is a cross-platform framework that simplifies the development of graphical applications using Dear ImGui. It abstracts away boilerplate code for window creation, input handling, and platform integration, allowing developers to focus on building user interfaces and interactive content quickly. Targeted at prototyping, tools, and GUI apps, hello_imgui works on Windows, macOS, Linux, iOS, and WebAssembly with minimal setup. Its plug-and-play nature makes it ideal for teaching,...
    Downloads: 0 This Week
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  • 17
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 18
    Glaze

    Glaze

    Extremely fast, in memory, JSON and interface library for modern C++

    One of the fastest JSON libraries in the world. Glaze reads and writes from C++ memory, simplifying interfaces and offering incredible performance. Glaze also supports binary messages via BEVE and CSV support. And, the library has many more useful features for building APIs.
    Downloads: 2 This Week
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  • 19
    ravynOS

    ravynOS

    A BSD-based OS project that aims to provide an experience with MacOS

    We love macOS, but we’re not a fan of the ever-closing hardware and ecosystem. So we are creating ravynOS, an OS aimed to provide the finesse of macOS with the freedom of FreeBSD. This is a developer preview image that’s mainly intended for helping build the system. We recommend running in a virtual machine, although it should work on any hardware supported by FreeBSD-CURRENT (14.0) with at least 2GB (8GB recommended) RAM. PLEASE NOTE: On 2022-02-14, we decided to abandon the current path of...
    Downloads: 7 This Week
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  • 20
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 10 This Week
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  • 21
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 7 This Week
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  • 22
    ArkScript

    ArkScript

    ArkScript is a small, fast, functional and scripting language for C++

    ArkScript is a small, fast, functional and scripting language for C++ projects.
    Downloads: 1 This Week
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  • 23
    Faiss

    Faiss

    Library for efficient similarity search and clustering dense vectors

    Faiss is a library for efficient similarity search and clustering of dense vectors. It contains algorithms that search in sets of vectors of any size, up to ones that possibly do not fit in RAM. It also contains supporting code for evaluation and parameter tuning. Faiss is written in C++ with complete wrappers for Python/numpy. Some of the most useful algorithms are implemented on the GPU. It is developed by Facebook AI Research. Faiss contains several methods for similarity search. It...
    Downloads: 8 This Week
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  • 24
    AnalysisAVP

    AnalysisAVP

    Encode decode, rgb yuv h264 aac flv mp4 rtmp

    AnalysisAVP is a comprehensive educational repository focused on audio and video technology concepts, providing structured knowledge across multimedia systems and processing pipelines. It covers foundational topics such as encoding, decoding, color formats like RGB and YUV, and widely used codecs including H.264 and AAC. The project also explores media container formats like MP4 and FLV, along with streaming protocols such as RTMP and WebRTC, offering a broad understanding of media...
    Downloads: 0 This Week
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  • 25
    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries

    CCCL, or CUDA Core Compute Libraries, is a unified repository that consolidates several foundational CUDA C++ libraries into a single, cohesive development platform. It brings together Thrust, CUB, and libcudacxx, which collectively provide high-level abstractions, low-level performance primitives, and a CUDA-compatible standard library for GPU programming. The goal of CCCL is to simplify CUDA development by offering reusable building blocks that enable developers to write efficient and...
    Downloads: 0 This Week
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