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We seek to create an evolving world of the year 2070, the Sixth Age of the Earth. An MMORPG based in the Shadowrun world, as complete as technology, inspiration, and skillset will possibly allow. Please visit our website for more details!
EDIT - YES, we're still alive and kicking!
A musician's live performance VST host. This software is intended to help integrate VST technology into your live performances on stage, whether it'd be using virtual instruments or effects, or to automate audio routing.
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PyCV is a Python package of modules useful for computer vision tasks. Its current focus is on boosting techniques, Haar-like features, and face detection. PyCV provides the world's fastest method for training a face detector, in a few hours.
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A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
This project contains tools, that were created during the work with the Katana robotic manipulator at the workgroup EOS of the University of Magdeburg.
BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
Bender is a project intented to cover a complete UAVs system. The projects consists in three parts: the UAV Embedded software (Bender), the Control station software (Fry) and the communication protocol between UAVs and Control Station
VizStack is a framework to run GPU-enabled applications. You may set up tiled displays, and run popular applications on them. VizStack can convert nodes into a shared remote visualization farm. Individual GPUs can be allocated to users too.
A collection of tools for working with the comparative data analysis ontology including import/export facilities for common phylogenetic file formats, and also a triple-store framework.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
Studying about BitTorrent code based on Python. It's Cross-platform that can be any OS, main target is Windows OS where most users in Malaysia using Windows OS. This client able to skip any TMNET blocking, also SKMM scam that block you to download :D
Help Incoming Transmission BETTER:
Websites: http://www.animeclan.org/
Facebook: https://www.facebook.com/myIncomingTransmission/
NOTE: This optimitzed for ISP in Malaysia, I not sure about other Country ISP, if can skip any block, Nice!
This project is intended to serve as a framework for developing plugin system with internal hierarchical storage of objects coming from plugins. Plugins contains objects and commands. All functionality of kernel and plugins are to be exported to Python.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/