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ArtificialIntelligence, 3D Graphics and Physics Framework
A C++ framework and applications for experimenting with artificialintelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
The Open Source Probabilistic Networks Library is a tool for working with graphical models. It supports directed and undirected models, discrete and continuous variables, various inference and learning algorithms.
Tools/libraries: analytical and numerical mathematical methods in ODE, PDE, Vector Calculus, Linear Algebra, Probability and Statistics, Numerical Methods, FEM, DSP. The current file release libham1.0 is for Geometric Integration of Hamiltonian Systems w
The Cross-platform A. I. Framework For Everyone's Incredibly Nerdy Enjoyment (Caffeine) project is an attempt to simplify the process of learning AI programming.
A fast decision tree program featuring distributed ensemble learning across multiple processors using MPI. Has been run on 1 cpu, small clusters, and the ASCI Blue supercomputer. Ensembles are often more accurate than their single classifier counterparts
MPT is a toolbox that supplies cross-platform libraries
for real-time perception primitives, including face detection, eye detection,
blink detection, and color tracking.
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Neural network libraries in many different languages compatible with each other, such that neural networks can be trained on one platform and utilised on another.
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
Voice XML Enabling Software (VXES) is an application that connects a VoiceXML Interpreter, a telephony platform, and MRCP servers that provide services for Automatic Speech Recognition and Text to Speech Synthesis. C++, Windows & Linux OS supported
BPN++ is an easy-to-use C++ implementation of a backpropagation neuron net. This library should make it easy to equip your programms with the abilty to learn.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
This is a prolog-like programming language based on the fuzzy logic. It includes the class-libraries for fuzzy logic, probability theory and method of resolution, all made in C++. Java releases possible in the future.
SPADES (System for Parallel Agent Discrete Event Simulation) is a
middleware system for the creation of artificialintelligence
agent-based simulations. SPADES supports robust distribution across
machines and tracks the thinking time of agents.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificialintelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
Simsrv is a simulator for the RoboCup mid-size league. It provides a client-server architecture and supports plugins for specific sensor and manipulator types of various robots.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
An omnifont OCR software for KDE. Due to the fact that each step of the OCR process can be visualized you can get a quick idea of how OCR works and where the problems lie. However the program may be of minor/no use for end users in its current state.
FEAR is a development kit helping software engineers create advanced artificialintelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Kana no Shiai teaches Japanese characters (hiragana and katakana) with a variety of games by employing AI techniques which model the student's level of understanding and adjust the difficulty level accordingly. "Kana no Shiai" is Japanese for Kana Game.
Plansim is a C++ framework aimed to the development of efficient planner agents based on heuristic forward search, that use discrete event simulators as the model for the agent's environment.
Casper, Cascading Parser, is a unification-based natural language parsing library. It uses a syntax based on Lexical Functional Grammar, and is developed in C++. Requires Libxml and STL.
SoFi (Solution Finder) is an extensible Java framework that facilitates rapid development of instructional applications to demonstrate common search and problem solving methods in the field of ArtificialIntelligence.