Showing 91 open source projects for "math library"

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  • 1
    MFFM MTC - a type II signal filter and C++ heirachy which controls and describes time code in two modes, INTEGER and DIGIT mode. INTEGER mode for math. manip. (+, -, *, /, etc.). DIGIT mode allows manip. of time digits (0:19:59 -> 0:20:09 click on tens)
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  • 2
    C++ lybrary for both advanced math and physics. Featuring the ability solve both simple and complicated problems alike. At some point in the development the focus will change from expanfing the library to building and suitable GUI for it.
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  • 3
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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  • 4
    A wxWidgets-based project aimed to make math-typing, plotting and symbolic math easier; user can easily input, plot and save/load math data in various formats (e.g. MathML). Step-by-step resolution makes this a powerful didactive tool.
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    SKUDONET Open Source Load Balancer

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  • 5
    Mathniac is a computer algebra system and a small, portable C++ library with symbolic math capabilities. Features: - Symbolic math with multivariable functions and expresions. - Symbolic derivation. - Matrix algebra, etc...
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  • 6
    GLmath is a highly optimized, OpenGL-compatible C++ math library. The package offers developers several types of 2d and 3d math primitives to ease development efforts while maintaining a high level of computational efficiency.
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  • 7
    JIMHR or "Java Interactive Mathematical Handwriting Recognizer" as the name suggests is the online handwriting recogition system that specializes in mathematical domain. It processes a user's handwriting through mouse or stylus pen and outputs the c
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  • 8
    A collection of libraries usable in graphics applications. Includes mathlib, a math library (90% matrix/vector math) providing very high speed calculations for small matrices using a natural syntax.
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  • 9
    This Meshula Kernel contains a reactive AI core, a high quality physics simulator, a math library, and assorted utility routines
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  • 10
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 11
    Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific data visualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
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  • 12
    IsarEngine is a OpenGL based, platform independent graphics engine implemented with C++. It will provide a graphics library including a self written math library.
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  • 13
    Zoser is a set of math tools for integration, interpolation, polar-Euler coordinate conversion, Euler-angle-to-quaternion conversion, quaternion-to-rotation-matrix conversion, etc. Zoser is written in Standard C++ and uses GNU Scientific Library.
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  • 14
    A c++ library, which offers tools (math utils, string utils etc.) for easy creation of 2D, 3D apps/games.
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  • 15
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
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  • 16
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
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