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Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
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Primeira Engine de SDL Totalmente Em Português.
A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.
Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
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This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
A light weight Minecraft server being developed for C++.
Goal is multi-level support and to implement a networking server
in Java for cross server connection.
True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.