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PyApplet will be a web browser plugin (currently for Firefox on Windows, later for other platforms and browsers). PyApplet will make it possible to create applets (like java applets) in Python.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
MultiViL is a tool for multi-view learning. It supports four classifiers (KNN, Naive-Bayes, Rochio and SVM-Perf), four view combining methods (Majority Voting, Borda Count, Dempster-Shafer theory of evidence and PSO) and provides many analisys tools.
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Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
Primeira Engine de SDL Totalmente Em Português.
A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.
A PSP porting of SUN's phoneMEFeature (https://phoneme.dev.java.net/) project, to enable MIDP/JavaME applications running on PSP. You can also find phoneMEAdvanced PSP porting from another project: pspME(https://sourceforge.net/projects/pspme)
InTml is a language and tools for Virtual and Mixed Reality development. It adds a component-based, reusable architecture to MR apps on top of open technologies such as VRJuggler, VRPN, and OpenSG. Soon: C++ and Java distributions, eclipse plugin.
See http://www.cubrid.org/cluster. CUBRID Cluster is an open source clustered DBMS for high scalability including global schema, distributed partition and load balancing features. It is a spin-off project from CUBRID project and supported by NHN.
A program that can mimic the user's interactions with the computer at a scheduled time. With mimer, the user can record what he's doing (e.g. clicks or typing etc.) and then tell the software to mimic what he/she did in a different time. Needs JRE.
A C#, C++, Delphi, ActiveX ,javascript and Java trace framework and a trace viewer: Tail, outputDebugString, event log, Log4J, Log4Net, Microsoft EIF support and Pocket PC development (C++ and .NET)