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Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
Cent-DE : Central Download Engine Cent-DE is an open source download manager developed in C/C++ for Linux. Initially it has cli but eventually web ui will be supported so that downloads can be queued and managed remotely.
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Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS.
Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
This is the YaST2 user interface engine that provides the abstraction from graphical user interfaces (Qt, Gtk) and text based user interfaces (ncurses). This can be used independently of YaST2 for generic (C++) applications.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
A project to create of open source routing engine for navigation and possibly other graph analysis. Our goal is to build a commercial grade routing engine capable of find routes through 25-30 million node networks in 1 second ball park times.
SagaEngine is a platform independent game engine - more precisely a game AI framework. It can serve as the game logic backend for several graphics or sound libraries. Bindings for the OGRE 3d engine and the fmod sound library are publicly available.
Chesley is a free software chess engine written in C++ targeting Windows and Unix-like platforms and the xboard GUI. Chesley implements a number of modern chess programming techniques, including bitboard move generation, transposition tables, etc.
This project aims to create a Python SQLite based data offline/online analytics program targetted mainly on web analytics. The main development would involve a complete python powered (C/C++ intermediate wrappers if required) sqlite analysis engine.
Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
yaka engine is a Game engine. Base - OpenGL Features - Texturing - Making Basic shapes, Manual mesh - Loading 3d objects (format - MD5) - Rendering animation - Physx (Nvidia PhySX sdk binding
SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.