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Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries.
Currently runtime only, however is widely compatible with jAMOS projects.
Public Development for the Community
Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
JavaScript game engine focused on 2D multi-player (networked) games. The idea is to provide a tool for learning by writing computer games. EGachine is based upon a extensible JavaScript shell (EJS) and modules providing functionality for writing games.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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SpiderApe is a C++ wrapper around SpiderMonkey, Mozilla's C-based JavaScriptengine (http://mozilla.org/js). It takes advantage of C++'s features to simplify the process of embedding SpiderMonkey into your C++ applications.
Javascript bindings for C++, a Javascript interpreter/shell & Javascript/C++ module system. It includes a few Javascript classes and modules. It supports easy embedding of Javascript in C++ and vice versa. The currently supported engine is Spidermonkey.
eXaro it's a free report engine similar to Jasper or Crystal Reports. eXaro can be embedded very easy in any Qt application. eXaro has an integrated preview with search and export (in different formats) capabilities. eXaro came with a visual designer.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.
This project is intended for ISVs, SIs and software developers who need to integrate load generation engine into their applications.
For enterprise load and performance testing initiatives, RadView offers WebLOAD Professional, a complete solution for creating, executing and analyzing the performance of web applications under load.
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScriptengine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
A game scripting engine using javascript. Provides a simple interface to load and manipulate graphics, making it easy to write quick games and applications that can be run on the cross-platform interpreter. Written in C++, interface using gtkmm.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
wam consists of a powerful, fast and generic 2D game engine, the "wam engine", and of a networked, real-time clone of team17's windows game "worms" that utilizes this engine.
Scripter is the core scripting engine of the latest Diabloworld project, JED, created by Ben Thompson (smoke). The purpose of this project is to build and provide a solid scripting engine for Diablo II.