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A 3d Pong spin off that takes the game to a whole new level. Still in very early development, it is no where near playable. all of the downloads will be mearly tests of the graphics and phyisics engine, and the input system.
Realtime 3Dgame/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
QBIC is bascially a "four in a row" board game, except that you can place your tokens on 16 sticks. This way you can connect four tokens in 3D space and no longer on a 2D plane.
The Existence engine is a free 3dgame engine. The first version of the engine has been completed and is available for download. A new engine has been started (named Existence 2.0 Engine) featuring technologies like stencil shadowing and bumpmapping.
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
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A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Spindizzy is a remake of the 80's game of the same name. The game is based on the cross-platform DizzyEngine. The project has two purposes. To write a reuseable engine (we are hoping for psp and ps2 ports), and to create the game itself.
MonsterSmash is a small First Person Shooter game which uses its own 3Dgame engine. The gameplay is fast and arcade, and the objective is to find and kill all the monsters.
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
Metal Warriors is mix of a first person action and a real time strategy game.
The game takes place in a vast 3D landscape where different teams battle each other with tanks, either on a network or turn-based on a single machine.
PixelX is an open source game engine written in C++ and OpenGL. Its features are:
Quake 3 BSP File rendering, lightmaps, pvs culling, collision detection, simple particle systems, MD2 and MD3 model loading, Audio support.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S