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A game description language for 2D tile games, with actions, actors, reactions, effects, conditions, etc. Gamdel can show the games in console mode, curses mode, 2D SDL mode and 3D OpenGL mode.
When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
After trying to rewrite this game for a uni project, I wanted to finish the job in style and will need some help to do it well. Thanks for looking and come back soon!
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The Insom Engine aims to provide a simple 3Dgame framework for programming hobbyists, students, and anyone else who wants to make a 3Dgame. Insom is short for Insomniac, but this project is in no way related to Insomniac Studios.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
** The engine is currently going through refactoring. ** Revolutionary 2D/3Dgame engine that explores a new game design paradigm that allows users to easily create games of many genre types.
The "NGINE" is a game engine currently in the planning phases. Several sub-systems have already been designed, including camera manipulation, resource management, input via the keyboard and mouse, and graphics with Direct3D 9.0c.
An open source, cross-platform game, featuring 3D challenging mazes, in which the main goal is to find the maze exit, encountering on the way there many obstacles but also rewards.
An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
Futurattack aims to be a concurrent of the well known Advance War game on Game Boy Advance. This is an OpenGL 3Dgame PC project, developped for Linux. The project can be downloaded freely, but access to sources is restricted.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
This will be very simple game in bomberman style but with some new rules. It's written mainly in C/C++ using the Direct3D graphics and I'm planning DirectPlay networking too.
GEONE (Game One Engine) is a game engine, core of the 'Skull Game' developed in parallel with the engine. GEONE es un motor de juegos, la base de 'Skull Game', desarrollado en paralelo con el motor.
A free run 3d racing demo game, using the ogre3d engine. Currently this project is on hold. Please check our other project at https://sourceforge.net/projects/taktak
A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
A war strategy game in development with Irrlicht Engine and 3D graphics. The objective of the player in the game is to find and catch the flag, avoiding enemies and using cenary assets to help in achieving the goal.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.