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KMT Chess is a chessengine. It supports Winboard ChessEngine Protocol and can be used in combination with Winboard or Arena user interfaces. KMTWinboard package includes WinboardX interface and a opening book, providing a much better user experience.
Computer chessengine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
A stand alone 3D Battle Chess game featuring characters from Quake 2 and 3. Modes of play include Head to head, single player against an integrated GNUChess engine, Online play through an included server and the ability to watch pre-recorded PGN matches.
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Braincrack is a chessengine I wrote in my high school time. It is capable of being used with the Winboard protocol and via Winboard->UCI conversion tools within professional chess GUIs like Chessbase.
Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
aigochess is a chess-style board game and uses improved faile engine with strong AI.The feature of this game is adding two Cannon which comes from Chinese Chess into original chess. It's the official traning software for China aigo Chess Club.
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Simontacchi is a Winboard/UCI compatible chessengine that intends to grow via development community involvement. The goal of the project is to create a chessengine that rivals the strongest commericial and amateur programs.
A triad of engine, GUI, and communication protocol for Chinese Chess (XiangQi). The two elements, engine and GUI, are interchangeable with any third-party application that follows the communication protocol.
ch0 c-h-zero the chessengine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!
CINAG is an UCI computer chessengine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
A simple attempt at a chess program, written in C++. Originally it will be for Win32, but with a few adjustments should compile under any environment. This is primarily a learning project for the author, and any help would be appreciated!
ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm.
The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
An atomic chessengine playing on freechess.org. NEWS: The repository has moved to https://github.com/golmman/atomkraft . You can download the latest source there.