Showing 1437 open source projects for "rendering"

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  • 1
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    ...It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 5 This Week
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  • 2
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ...It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 4 This Week
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  • 3
    Xenia Canary

    Xenia Canary

    Xbox 360 Emulator Research Project

    Xenia Canary is an experimental fork of the Xenia Xbox 360 emulator that moves faster than the mainline project to trial bleeding-edge improvements. It focuses on game compatibility and performance by iterating quickly on GPU and CPU emulation paths, shader translation, and timing correctness. Canary builds are where risky optimizations, new backends, and rewrites land first so they can be tested by a wider community before stabilizing. The project emphasizes pragmatism: make more titles...
    Downloads: 133 This Week
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  • 4
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 5
    VK-GL-CTS

    VK-GL-CTS

    Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

    ...These tests are essential for vendors seeking certification, as they rigorously check the correctness and completeness of driver implementations against standardized behavior. The suite contains thousands of automated tests that assess rendering accuracy, API behavior, memory usage, and performance consistency. It is widely used by GPU vendors and developers to ensure compatibility, stability, and reliability across platforms and hardware.
    Downloads: 6 This Week
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  • 6
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 3 This Week
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  • 7
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    ...One default light and one default camera. Interactive commands thought POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. Image export. PNG sequence export. WASM crosscompiling. Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
    Downloads: 12 This Week
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  • 8
    QtScrcpy

    QtScrcpy

    Android real-time display control software

    QtScrcpy connects to Android devices via USB (or via TCP/IP) for display and control. It does NOT require the root privileges. It supports three major platforms: GNU/Linux, Windows and MacOS. You can write your own script to map keyboard and mouse actions to touches and clicks of the mobile phone according to your needs. A script for "PUBG mobile" and TikTok mapping is provided by default. Once enabled, you can play the game with your keyboard and mouse as the PC version. or you can use...
    Downloads: 249 This Week
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  • 9
    CosmoScout VR

    CosmoScout VR

    Virtual universe which lets you explore & analyze planetary datasets

    ...Nearly all dependencies are included as git submodules, please refer to the documentation in order to get started. Completely written in JavaScript with help of the Chromium Embedded Framework. Physically-based rendering of 3D satellites (with csp-satellites). Rendering of highly detailed level-of-detail planets based on WebMapServices (with csp-lod-bodies). Rendering of configurable atmospheres (Mie- and Rayleigh-scattering) around planets (with csp-atmospheres).
    Downloads: 0 This Week
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  • 10
    MIDI Visualizer

    MIDI Visualizer

    A small MIDI visualizer tool, using OpenGL

    MIDIVisualizer is a cross-platform application that renders real-time visualizations of MIDI files using OpenGL. Inspired by the look of rhythm games and piano roll editors, it offers smooth animations and customizable themes to turn MIDI sequences into captivating graphical performances. It works as both a live visualizer and a tool to export visuals into video, making it ideal for musicians, VJs, and creators who want to produce visually engaging content synced to their compositions.
    Downloads: 48 This Week
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  • 11
    Chromium

    Chromium

    The official GitHub mirror of the Chromium source

    Chromium is the open‑source foundational web browser project that drives browsers like Google Chrome, Microsoft Edge, and Opera—built for speed, stability, security, and extendability across platforms. This directory is currently in a prototyping state and may be removed in the future. As we add support for multiple coding IDE/agents, we will likely pull common prompts and instructions into a central directory with stubs for bespoke IDE/agent integration. Please check with your organization...
    Downloads: 72 This Week
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  • 12
    projectM

    projectM

    Cross-platform Music Visualization Library

    ...Experience psychedelic and mesmerizing visuals by transforming music into equations that render a limitless array of user-contributed visualizations. projectM is an open-source project that reimplements the esteemed Winamp Milkdrop by Geiss in a more modern, cross-platform reusable library. Its purpose in life is to read an audio input and to produce mesmerizing visuals, detecting tempo, and rendering advanced equations into a limitless array of user-contributed visualizations.
    Downloads: 46 This Week
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  • 13
    DWMBlurGlass

    DWMBlurGlass

    Add custom effect to global system title bar, support win10 and win11

    ...It is likely a small utility or library rather than a full game or engine, and caters to customizing the look and feel of windows for software that want a sleek transparent/blurred background aesthetic. Because its scope is narrowly defined — focusing on window rendering / UI effect — it is probably lightweight, easy to integrate in projects needing custom window decorations. This kind of project appeals to developers interested in customized UI, modded Windows applications, or aesthetic tweaks rather than full-blown applications or games. As with many small open-source utilities, using DWMBlurGlass involves incorporating its code or build into your own application so that windows render with blur/ glass-style background, giving a modern or stylized look.
    Downloads: 137 This Week
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  • 14
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 81 This Week
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  • 15
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. ...
    Downloads: 10 This Week
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  • 16
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 8 This Week
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  • 17
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
    Downloads: 5 This Week
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  • 18
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    ...PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
    Downloads: 15 This Week
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  • 19
    QuickViewer

    QuickViewer

    A image/comic viewer application for Windows, Mac and Linux

    ...Built using C++ and Qt, QuickViewer is optimized for viewing manga, comics, and large photo folders with instant loading and minimal lag. It includes a streamlined interface, hardware-accelerated rendering, and features tailored for browsing through image series efficiently. With support for compressed formats like ZIP and RAR, QuickViewer is especially handy for comic readers and photographers who work with large batches of images.
    Downloads: 19 This Week
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  • 20
    PixelIt

    PixelIt

    ESP8266/ESP32 and WS2812B LED Matrix based PixelArt display

    PixelIt is an open-source firmware and hardware project designed to drive LED matrix displays using the ESP32 microcontroller. It's tailored for DIY enthusiasts and makers who want to create pixel art displays, show scrolling text, and integrate data from various APIs like weather or news. The project emphasizes customization and ease of use, allowing users to control displays via a web interface or REST API.
    Downloads: 10 This Week
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  • 21
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. ...
    Downloads: 3 This Week
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  • 22
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 34 This Week
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  • 23
    Clock Signal

    Clock Signal

    A latency-hating emulator of: the Acorn Electron, BBC Micro

    ...The emulator supports a wide range of classic systems, including the Apple II, Atari 2600, ZX Spectrum, MSX, and early Macintosh computers, all within a unified architecture. One of its most technically distinctive features is its signal-processing-based rendering pipeline, which simulates original video outputs such as composite signals instead of simply drawing pixels, resulting in highly accurate visual artifacts. CLK also prioritizes extremely low latency by decoupling audio and video pipelines and leveraging modern display capabilities.
    Downloads: 1 This Week
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  • 24
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    ...Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. Beyond simple emulation, Dolphin enhances the gaming experience by enabling higher resolutions, improved textures, and performance optimizations that surpass the limitations of the original consoles. It supports a wide range of input devices, including keyboards, gamepads, and real GameCube or Wii controllers through adapters and Bluetooth connectivity.
    Downloads: 29 This Week
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  • 25
    tilemaker

    tilemaker

    Make OpenStreetMap vector tiles without the stack

    Create the vector tiles on your home machine or using a cloud CPU. Upload the file to your site or app. And that's it. No database to maintain; no contract to pay; and no restriction on commercial use. tilemaker is a single executable that takes OpenStreetMap data and makes it into vector tiles. It's supremely customizable, but if you just want off-the-shelf tiles in a standard style, tilemaker comes bundled with the files to do that too. With tilemaker, you can pull out any facet of...
    Downloads: 13 This Week
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